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https://github.com/anatta336/sphere-absorption

Absorption and refraction effects in a sphere for Unity
https://github.com/anatta336/sphere-absorption

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Absorption and refraction effects in a sphere for Unity

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# Refraction and Absorption in a Sphere
An example of refraction and absorption effects in a sphere, created in Unity 2019.4. Made to accompany [a tutorial](https://samdriver.xyz/articles/absorption.htm) I wrote.

![Computer generated image of a glass sphere in a simple scene. The surrounding scene can be seen in the sphere through a combination of reflection and refraction, with a green tint.](https://samdriver.xyz/articles/absorption/absorbHeader.png)

As usual with Unity projects you'll need to do a little ritual after downloading. When you first open the project it'll take a few minutes to build the local library. You'll then need to Open Scene to open the actual sample scene in the project (Unity silently generates a default start scene and shows you that instead.) To be safe you may need to restart Unity too.