https://github.com/anatta336/sphere-refraction
Refraction effects in a sphere for Unity
https://github.com/anatta336/sphere-refraction
Last synced: 7 months ago
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Refraction effects in a sphere for Unity
- Host: GitHub
- URL: https://github.com/anatta336/sphere-refraction
- Owner: Anatta336
- License: mit
- Created: 2020-07-02T15:48:57.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2023-05-22T21:10:22.000Z (over 2 years ago)
- Last Synced: 2025-02-28T17:24:51.244Z (7 months ago)
- Language: C#
- Size: 5.41 MB
- Stars: 7
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# Refraction through a Sphere
An example of refraction effects in a sphere, created in Unity 2019.4. Made to accompany [a tutorial](https://samdriver.xyz/article/refraction-sphere) I wrote.As usual with Unity projects you'll need to do a little ritual after downloading. When you first open the project it'll take a few minutes to build the local library. You'll then need to Open Scene to open the actual sample scene in the project (Unity silently generates a default start scene and shows you that instead.) To be safe you may need to restart Unity too.