https://github.com/andersevenrud/tekkitscripts
Minecraft Tekkit Machine Schematics and LUA Scripts.
https://github.com/andersevenrud/tekkitscripts
Last synced: 2 months ago
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Minecraft Tekkit Machine Schematics and LUA Scripts.
- Host: GitHub
- URL: https://github.com/andersevenrud/tekkitscripts
- Owner: andersevenrud
- License: other
- Created: 2012-09-25T22:23:14.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2012-11-04T21:08:38.000Z (over 12 years ago)
- Last Synced: 2025-04-09T23:08:04.814Z (2 months ago)
- Homepage:
- Size: 3.51 MB
- Stars: 4
- Watchers: 2
- Forks: 3
- Open Issues: 1
-
Metadata Files:
- Readme: README
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README
A collection of Lua scripts/APIs and schematics for creating advanced machines in Tekkit (Minecraft)
This was all created using Tekkit 3.1.2
# Scripts
## nuke-controller
Fully automatic Nuclear Reactor Power Plant, using ComputerCraft control system.Handles monitoring, fueling and cooling of one or more nuclear reactors.
### Schematics
See `nuke-schema.png`
**NOTE:** This is only compatible with IC2 version 1.103, but a reconfiguration would make it compatible with latest revisions (There has been some changes to the cooling procedures).
### Console Usage
Run `nuke-controller [(-debugOn true|false), (-dryRun true|false)]`
Copy `nuke-controller.startup` to `/disk/startup` to automatically start (and update to latest version) on boot/server-restart (assuming HTTP is enabled)
### Instructions
* First check out the comments in the top of the source-file
* Build according to schematics and correctly configure parameters and peripherals
* Place a ccSensor with an IC2 Module Card near the core(s)
* Set up your computer rig with a ccSensor Controller
* Start the Application (described above)
* Click the connected button (ONCE) to start up reactors and initialize systems
- The core should now be running
* Click the connected button (ONCE -- again) to perform the shutdown procedureThe alarm will sound when first powering up the reactor and when the thermostat is triggered.
Default configuration is set to 10 Cooling-cells, 44 Fuel-cells and a maximum core-temp at 2000 degrees.
This outputs ~1800 EU per reactor.**NOTE:** Current version requires you to insert a fuel-cell into reactor(s) after launching application.
**NOTE:** You may have to tweak the settings depending on environment (default config is for SMP, others documented in source)
### Screenshots


### Videos and Demonstrations

Full video can be viewed on my [YouTube Channel video](http://www.youtube.com/watch?v=MTzRL2bmeRo "Direct link to video")
### World Download (Save game)
You can download a fully working example build in `worlds/nuke-power-plant.zip`. This is not the same world as shown in the video (because it was recorded on a private SMP-server), but it is identical.## nuke-stats
Display stats from `nuke-controller`### Console Usage
Run `nuke-stats` (Remember to check configuration parameters in the top section of script)
Copy `nuke-stats.startup` to `/disk/startup` to automatically start (and update to latest version) on boot/server-restart (assuming HTTP is enabled)
### Screenshots

### Videos and Demonstration
Included in the video from nuke-controller section above. [This link skips directly to the status demonstration](http://youtu.be/MTzRL2bmeRo?t=2m13s "Direct link to video")
## dl-script
Download a file from pastebin.com and save it on the console or disk.### Console Usage
Run `dl-script `, launch without arguments to see more
# Licence
See the [LICENCE file](https://github.com/andersevenrud/TekkitScripts/blob/master/LICENCE "LICENCE Document")
# Links
* Code and Schematics: https://github.com/andersevenrud/TekkitScripts
* Blog post on `nuke-controller` and `nuke-stats`: http://anderse.wordpress.com/2012/09/29/fully-automatic-nuclear-power-plant-in-tekkit-minecraft/
* YouTube Videos: http://www.youtube.com/playlist?list=PLzC5Z5D-YLyEY0JCxCfb7LrzofYyJtJlO