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https://github.com/andrewkvalheim/little-a-map

Players can have little a map—if they've surveyed the area in-game. This tool renders a composite of player-created map items with the goal of minimizing external effects on survival gameplay. ⊷ Mirror
https://github.com/andrewkvalheim/little-a-map

minecraft static-site-generator

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Players can have little a map—if they've surveyed the area in-game. This tool renders a composite of player-created map items with the goal of minimizing external effects on survival gameplay. ⊷ Mirror

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[![Demo][demo-badge]][demo]

# Little a Map

Players can have little a map—if they've surveyed the area in-game. This tool
renders a composite of player-created map items with the goal of minimizing external
effects on survival gameplay.

Design goals:

- Preserve the feeling that the world is large and mysterious.
- Avoid introducing unearned navigational aids.
- Facilitate sharing of geographic knowledge between players, as a treat.

## Usage

Render a statically servable slippy map from a game save:

```console
$ little-a-map '/var/lib/minecraft/world' '/var/www/html'
Found 620 map items across 4202 block regions, 618 entity regions, and 6 players in 8.08s
Rendered 9119 tiles and 618 maps and pruned 0 tiles and 0 maps in 0.52s
```

Subsequent runs will re-render only changed tiles.

## Acknowledgements

_Little a Map_ is inspired by _[Papyri]_ by [Jason Green].

[demo]: https://andrewkvalheim.codeberg.page/little-a-map/
[demo-badge]: https://img.shields.io/badge/dynamic/json?color=green&label=demo&query=%24.version&url=https%3A%2F%2Fandrewkvalheim.codeberg.page%2Flittle-a-map%2Fbadge.json
[jason green]: https://jason.green.io/
[papyri]: https://github.com/jason-green-io/papyri