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https://github.com/andrewrcollins/8-bit-monster-studio
8-Bit Monster Studio: From bits to bestiary, crafting digital beasts with pixel magic.
https://github.com/andrewrcollins/8-bit-monster-studio
8-bit bitmap editor phaser phaserjs retrogaming
Last synced: 30 days ago
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8-Bit Monster Studio: From bits to bestiary, crafting digital beasts with pixel magic.
- Host: GitHub
- URL: https://github.com/andrewrcollins/8-bit-monster-studio
- Owner: andrewrcollins
- Created: 2023-10-11T00:47:54.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-10-12T00:09:09.000Z (over 1 year ago)
- Last Synced: 2024-11-11T16:58:51.519Z (2 months ago)
- Topics: 8-bit, bitmap, editor, phaser, phaserjs, retrogaming
- Language: PHP
- Homepage:
- Size: 644 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# 8-Bit Monster Studio
A tiny but powerful editor for monsters.
Used to create 8-bit style graphic elements for games developed with [Phaser](https://phaser.io/).
Inspired by the classic role-playing video game for the TI-99/4A home computer!
---
## TODO
Make a model with a migration
* `Monster` model
* `monsters` tableMake a command
* Extract monster data from game save file
* Output monster data to console
* Save monster data to `monster.json`
* Export bitmaps in `piskel` formatThe command starts from an ancient game save file decoder I wrote years ago.
Make a seeder
* Seed `monsters` table from `monster.json`
Make a view
* View a `Monster`
Store bitmaps in `piskel` format
*
Embed bitmap editor
*