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https://github.com/andycall/the_comprehensive_guide_to_using_cpp_in_flutter
The demo codes from 'The Comprehensive Guide to Using C/C++ & Rust in Flutter'
https://github.com/andycall/the_comprehensive_guide_to_using_cpp_in_flutter
Last synced: 6 days ago
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The demo codes from 'The Comprehensive Guide to Using C/C++ & Rust in Flutter'
- Host: GitHub
- URL: https://github.com/andycall/the_comprehensive_guide_to_using_cpp_in_flutter
- Owner: andycall
- License: other
- Created: 2024-08-18T13:30:08.000Z (4 months ago)
- Default Branch: main
- Last Pushed: 2024-09-06T17:48:31.000Z (4 months ago)
- Last Synced: 2024-12-08T01:24:44.483Z (15 days ago)
- Language: CMake
- Size: 7.87 MB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# The Comprehensive Guide to Using C/C++ in Flutter
> Working in progress
This guide is designed for mobile/desktop developers who want to integrate C/C++ codes into their Flutter apps. It includes best practices for configuring build tools, debugging on mobile and desktop, using Dart FFI for bidirectional synchronous and asynchronous calls, handling complex data structures, performance optimization tips, listening for essential Dart VM callbacks on the C/C++ side, and some essential reminders for the Windows platform.
+ [Chapter 1: Adding C/C++ to your Flutter plugin](./Chapter-1/)
+ [Chapter 2: How to Debug Your C/C++ Project in Flutter Apps](./Chapter-2/)
+ [Chapter 3: Memory Management in Dart FFI](./Chapter-3/)## License
Creative Commons Attribution-NonCommercial 4.0 International License
Disclaimer: This is a human-readable summary of (and not a substitute for) the [license](http://creativecommons.org/licenses/by-nc/4.0/legalcode).
You are free to:
- Share — copy and redistribute the material in any medium or format
- Adapt — remix, transform, and build upon the materialThe licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
- Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- NonCommercial — You may not use the material for commercial purposes.
- No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.Notices:
You do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights may limit how you use the material.