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https://github.com/andyste1/SpecCore

A simple retro game engine inspired by the ZX Spectrum and Sinclair Basic
https://github.com/andyste1/SpecCore

csharp game-engine retrocomputing retrogaming sinclair zx-spectrum

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A simple retro game engine inspired by the ZX Spectrum and Sinclair Basic

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# SpecCore

This is a simple C# WPF "game engine" inspired by many happy hours spent gaming and programming on my Sinclair ZX Spectrum, in the mid-80s. The 640x320 screen, and blocky 7-colour graphics had a charm of their own. The engine is very simple, and has been loosely based on the Sinclair Basic programming syntax, as has the 60x40 character screen.

The project is just a bit of fun, which I hope brings a smile to the face of 80s kids like me, looking for a bit of nostalgia.

## Getting Started

Refer to the [wiki](https://github.com/andyste1/SpecCore/wiki) for full details on using this library.

## Authors

* **Andrew Stephens**

See also the list of [contributors](https://github.com/andyste1/SpecCore/graphs/contributors) who participated in this project.

## License

This project is licensed under the MIT License - see the [LICENSE.md](LICENSE.md) file for details

## Acknowledgments

* Sir Clive Sinclair & Sinclair Research, for giving me the programming bug in the early 80s, setting me on the road to a career in software development