https://github.com/andyste1/SpecCore
A simple retro game engine inspired by the ZX Spectrum and Sinclair Basic
https://github.com/andyste1/SpecCore
csharp game-engine retrocomputing retrogaming sinclair zx-spectrum
Last synced: about 1 year ago
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A simple retro game engine inspired by the ZX Spectrum and Sinclair Basic
- Host: GitHub
- URL: https://github.com/andyste1/SpecCore
- Owner: andyste1
- License: mit
- Created: 2020-07-14T14:52:05.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2020-10-07T07:35:04.000Z (over 5 years ago)
- Last Synced: 2024-10-24T18:35:46.186Z (over 1 year ago)
- Topics: csharp, game-engine, retrocomputing, retrogaming, sinclair, zx-spectrum
- Language: C#
- Homepage:
- Size: 57.6 KB
- Stars: 5
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
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README
# SpecCore
This is a simple C# WPF "game engine" inspired by many happy hours spent gaming and programming on my Sinclair ZX Spectrum, in the mid-80s. The 640x320 screen, and blocky 7-colour graphics had a charm of their own. The engine is very simple, and has been loosely based on the Sinclair Basic programming syntax, as has the 60x40 character screen.
The project is just a bit of fun, which I hope brings a smile to the face of 80s kids like me, looking for a bit of nostalgia.
## Getting Started
Refer to the [wiki](https://github.com/andyste1/SpecCore/wiki) for full details on using this library.
## Authors
* **Andrew Stephens**
See also the list of [contributors](https://github.com/andyste1/SpecCore/graphs/contributors) who participated in this project.
## License
This project is licensed under the MIT License - see the [LICENSE.md](LICENSE.md) file for details
## Acknowledgments
* Sir Clive Sinclair & Sinclair Research, for giving me the programming bug in the early 80s, setting me on the road to a career in software development