https://github.com/angelo1211/2020-weekly-shader-challenge
A collection of my weekly shaders for 2020.
https://github.com/angelo1211/2020-weekly-shader-challenge
glsl-shaders path-tracing practice-exercises raymarching shaders shadertoy signed-distance-field
Last synced: 6 months ago
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A collection of my weekly shaders for 2020.
- Host: GitHub
- URL: https://github.com/angelo1211/2020-weekly-shader-challenge
- Owner: Angelo1211
- Created: 2019-12-31T16:00:43.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2020-08-12T20:35:01.000Z (about 5 years ago)
- Last Synced: 2025-02-09T18:26:28.184Z (8 months ago)
- Topics: glsl-shaders, path-tracing, practice-exercises, raymarching, shaders, shadertoy, signed-distance-field
- Language: GLSL
- Homepage:
- Size: 2.01 MB
- Stars: 19
- Watchers: 3
- Forks: 5
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
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README
# 2020 Weekly Shader Challenge!
Hi! Here's a collection of the shaders I'm writing for my weekly shader challenge. I write most of these in visual studio code (using the [VSCode shadertoy extension](https://marketplace.visualstudio.com/items?itemName=stevensona.shader-toy)) and then upload them to shadertoy so people can check them out. I'm using a beefy GPU to render these, so ms count may vary. Here's what I've done so far:
### Week 13:
[](https://www.shadertoy.com/view/tsXBzM)### Week 12:
[](https://www.shadertoy.com/view/WdByDV)### Week 11:
[](https://www.shadertoy.com/view/tslczN)### Week 10:
[](https://www.shadertoy.com/view/ttGSW3)### Week 9:
[](https://www.shadertoy.com/view/3tGXRy)### Week 8:
[](https://www.shadertoy.com/view/wtVSzm)### Week 7:
[](https://www.shadertoy.com/view/wtcXWX)### Week 6:
[](https://www.shadertoy.com/view/wldSzB)### Week 5:
[](https://www.shadertoy.com/view/3ldSR7)### Week 4:
[](https://www.shadertoy.com/view/wly3Wc)### Week 3:
[](https://www.shadertoy.com/view/WlG3Rc)### Week 2:
[](https://www.shadertoy.com/view/3tKGW1)### Week 1:
[](https://www.shadertoy.com/view/wtK3Rz)