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https://github.com/angelo1211/hybridrenderingengine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
https://github.com/angelo1211/hybridrenderingengine
3d-graphics c-plus-plus clustering-algorithm compute-shaders cpp deferred-shading forward-plus-shading graphics graphics-programming image-based-lighting learning opengl physically-based-rendering prototype rendering-engine rendering-pipeline sdl2 shaders triangles
Last synced: 3 days ago
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Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
- Host: GitHub
- URL: https://github.com/angelo1211/hybridrenderingengine
- Owner: Angelo1211
- License: mit
- Created: 2018-09-05T12:08:37.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2022-05-29T09:03:55.000Z (over 2 years ago)
- Last Synced: 2025-01-27T12:04:29.867Z (3 days ago)
- Topics: 3d-graphics, c-plus-plus, clustering-algorithm, compute-shaders, cpp, deferred-shading, forward-plus-shading, graphics, graphics-programming, image-based-lighting, learning, opengl, physically-based-rendering, prototype, rendering-engine, rendering-pipeline, sdl2, shaders, triangles
- Language: C++
- Homepage:
- Size: 420 MB
- Stars: 1,266
- Watchers: 29
- Forks: 123
- Open Issues: 8
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Metadata Files:
- Readme: README.md
- License: LICENSE