https://github.com/anime-pdf/fastsellcmi
PaperMC Plugin that allows selling items by CMI's worth rate in one configurable menu
https://github.com/anime-pdf/fastsellcmi
Last synced: about 1 month ago
JSON representation
PaperMC Plugin that allows selling items by CMI's worth rate in one configurable menu
- Host: GitHub
- URL: https://github.com/anime-pdf/fastsellcmi
- Owner: Anime-pdf
- License: mit
- Created: 2023-02-26T10:13:48.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-04-23T06:04:58.000Z (about 1 year ago)
- Last Synced: 2025-05-06T18:19:38.771Z (about 1 month ago)
- Language: Java
- Size: 3.01 MB
- Stars: 0
- Watchers: 2
- Forks: 1
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: license
Awesome Lists containing this project
README
[Modrinth](https://modrinth.com/plugin/fastsellcmi)
|
[SpigotMC](https://www.spigotmc.org/resources/fastsellcmi.108261/)
|
[Discord](https://discord.gg/nJr7vPjzNy)# FastSellCMI
PaperMC Plugin That allows to sell items by CMI's worth rate in just one menu
![]()
**Version: Paper, Purpur and other forks of Paper, 1.18.2+**
**Java: 17+**
**Supports minimessages and has configurable menu!**
![]()
Please join the Discord if you have questions!## Commands:
* `/fastsell`
* * Aliases: `/fsell`
* * `` - open sell menu
* * `reload` - reload configs## Permissions:
* `fastsell.sell` - Allows `/fastsell` command. Default: all
* `fastsell.reload` - Allows `/fastsell reload` command. Default: op
* `fastsell.*` - Allows all commands. Default: op## Config
### config.yml
| Variable | Default Value | Placeholders |
|--------------------|---------------------------------------|------------------------------------------|
| config-reloaded | `FastSellCMI config reloaded!` | |
| missing-permission | `Not enough permissions!` | |
| sell-message | `Items sold! You got {total}` | `{total}` - Total amount of received money |
| cancel-message | `You canceled selling!` | |
| sell-sound | `ENTITY_VILLAGER_TRADE` | |
| cancel-sound | `ENTITY_VILLAGER_NO` | |### sell_menu.yml
| Variable | Default Value | Description |
|----------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| window-title | `Fast sell you items!` | |
| inventory-map |- WWWWWWWWW| Basically an inventory layout 9x6 size. |
- W W
- W W
- W W
- W W
- WSSSPCCCW
| item-map |P:| Item properties corresponding to `inventory-map` characters, supports:
end_crystal 1:
name: '\Sell for: \{total}'
S:
green_stained_glass_pane 1:
name: \SELL
C:
red_stained_glass_pane 1:
name: \CANCEL
W:
purple_stained_glass_pane 1:
name: ' '
`name`: `String`
`lore`: `List`
`cmd`(custom model data): `Int`
`unbreakable`: `Bool`
`durability`: `Int`
`item_flags`: `List`
`enchantments`: `List`. See [Examples](#examples). |
| functional-map |P: price-button| Button 'types', corresponds to `inventory-map` characters. |
S: sell-button
C: cancel-button
W: wall-button## Notice
### Config ItemStacks
ItemStack serializer supports durability, potions, fireworks, leather colors, skulls.Examples:
General example:
general-example:
diamond_sword 1:
name: Green name
lore:
- Lore 1
- Lore 2
- Lore 3
cmd: 6666
unbreakable: true
enchantments:
- channeling 10
item_flags:
- hide_enchants
- hide_dye
durability: 781
Potion example:
potion-example:
potion 1:
potion:
base: AWKWARD
effects:
- type: ABSORPTION
duration: 100
amplifier: 1
Firework example:
firework-example:
firework_rocket 1:
firework:
effects:
- flicker: true
trail: true
type: BALL
colors:
- hex: '#808080'
fade:
- hex: '#00ffff'
- hex: '#ff0000'
- hex: '#008000'
power: 0
Leather color example:
color-example:
leather_chestplate 1:
color:
hex: '#00ffff'
Player skull example:
skull-example:
player_head 1:
textures: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTcxNzA1NzY4NDY4ZWViNjM2NmYyYWVhODQ3YjBjNzI2NGUwNWYyNWZlMGZiNGMxZTNlNjYzN2I5NTQ1MjY1YyJ9fX0=