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https://github.com/antoninhrlt/linbra
Easily do linear algebra in game development, graphics and other sorts of calculations using vectors and matrices.
https://github.com/antoninhrlt/linbra
algebra gamedev graphics linear-algebra math mathematics rust
Last synced: 3 days ago
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Easily do linear algebra in game development, graphics and other sorts of calculations using vectors and matrices.
- Host: GitHub
- URL: https://github.com/antoninhrlt/linbra
- Owner: antoninhrlt
- License: mit
- Created: 2023-03-11T23:38:00.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2023-04-25T12:59:27.000Z (over 1 year ago)
- Last Synced: 2024-11-08T06:45:05.351Z (about 2 months ago)
- Topics: algebra, gamedev, graphics, linear-algebra, math, mathematics, rust
- Language: Rust
- Homepage: https://crates.io/crates/linbra
- Size: 31.3 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# linbra
Easily do linear algebra in game development, graphics and other sorts of calculations using vectors and matrices.## Overview
Since Github Markdown renderer refuses to display TeX code in tables, to get an overview of the library, visit [this page](https://docs.rs/linbra/latest/linbra/#overview).## Notes
> Every implementation, function or item is documented mathematically and for programming. Browses the [documentation](https://docs.rs/linbra/latest/linbra) in order to find the items and their functions to learn how to use them!> This project is under continuous development. Don't hesitate to contribute (pull requests) or ask for new things to be introduced in the library (issues).