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https://github.com/antoninhrlt/lingo

Internationalize a Rust program and translate strings quickly and simply. Make any software open to multiple languages
https://github.com/antoninhrlt/lingo

internationalization l10n languages localization rust rust-library software-development

Last synced: 8 months ago
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Internationalize a Rust program and translate strings quickly and simply. Make any software open to multiple languages

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# lingo
Internationalise a Rust program and translate strings quickly and simply. Make any software open to multiple languages

## Installation
In your "Cargo.toml" file :
```toml
[dependencies]
lingo_lib = "*"
```
Check the current version on [crates.io](https://crates.io/crates/lingo_lib).

> Unfortunately, the crate "lingo" already exists in [crates.io](https://crates.io/crates/lingo). Waiting to get the name, be careful to not import "lingo" but "lingo_lib".

## How to use
```rust
let mut lingo = lingo![
(
"",
strings![
s!("", ""),
s!("", "")
// ...
]
)
// ...
];

// If not set, it's the operating system locale that will be used.
lingo.set_context_locale(/* app locale */);
// If not set, it's `locale!("en")`.
lingo.set_default_locale(/* locale */);

println!("{}", lingo.string("").unwrap());
```

- ## Locale
```rust
locale!("en"); // English (no country code)
locale!("en_US"); // English (United States)

Locale::from_string("en_US", '_'); // English (United States)
Locale::from_string("en-US", '-'); // English (United States)

// English (no country code)
Locale(Language::new(LanguageCode::en), CountryCode::None);
// English (United States)
Locale(Language::new(LanguageCode::en), CountryCode::US);
```

## Example
A French application using `lingo`.
```rust
struct MyFrenchApp {
lingo: Lingo,
}

impl MyFrenchApp {
pub fn new() -> Self {
Self {
lingo: Self::init_lingo()
}
}

pub fn run(&self) {
println!("{}", self.lingo.string("welcome").unwrap());
}
}

impl LingoApp for MyFrenchApp {
fn init_lingo() -> Lingo {
let mut lingo = lingo![
(
"welcome",
strings![
s!("fr", "bienvenue sur l'app !"),
s!("en", "welcome to the app!")
// ...
]
)
// ...
];

lingo.set_context_locale(locale!("fr_FR"));
lingo
}

fn lingo(&self) -> &Lingo {
&self.lingo
}
}

fn main() {
let app = MyFrenchApp::new();

println!("{}", app.lingo().string("welcome").unwrap());

app.run();
}
```

```
bienvenue sur l'app !
bienvenue sur l'app !
```

Imports for the example

```rust
use lingo_lib::{ lingo, locale, strings, s };
use lingo_lib::{ Lingo, LingoApp };
use lingo_lib::locales::Locale;
```