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https://github.com/aochagavia/rocket

A toy game in Rust, using ggez
https://github.com/aochagavia/rocket

game-2d rust tutorial-code

Last synced: 6 months ago
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A toy game in Rust, using ggez

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README

          

Rocket
======

> Rocket is a toy game written in Rust, using the [`ggez`](https://github.com/ggez/ggez) library. The code is thoroughly
commented in order to help people to follow it easily.

## Screenshots

![Screenshot](screenshots/gameplay2.png)

You can find more screenshots in the [screenshots] directory.

[screenshots]: screenshots/

## How to play

As you can see in the screenshots below, you are the red rocket and have to save the world from
the yellow invaders. To do so, you can use the following controls:

Keyboard | Action
----------------------- | ------------
↑ | Boost
← | Rotate left
→ | Rotate right
Space | Shoot

### Running Rocket

Unless you are using Windows, you'll need to install SDL2 on your system. There are detailed instructions [here](https://github.com/Rust-SDL2/rust-sdl2). And as always, it is a real pleasure to work with Cargo. You only need the following:

```
cargo run --release
```

## Why?

After having implemented some toy games in C++ using SDL and SFML, I thought it would be a
good idea to try the same in Rust. Additionally, I had written a similar game in Haskell and
wanted to port it to see the similarities and differences between Haskell and Rust. Another
reason to program this game was to have an easy to follow Rust project that could be useful
for people learning the language.