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https://github.com/apothemia/context-builder

Term project for the SE 320 (Introduction to Computer Games) course.
https://github.com/apothemia/context-builder

city-builder-game grid-based-games isometric-game unity

Last synced: 8 months ago
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Term project for the SE 320 (Introduction to Computer Games) course.

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README

          

[ Context Builder README File ]

[ Folder Index ]
└─ Assets
├── _Scripts Contains all the C# scripts.
├── _UI UI specific prefabs such as building buttons, the floating info text that appear above the buildings, and the building info popup which is shown when a building is selected.
├── Buildings Prefabs of the residential, commercial, and industrial buildings, as well as their materials and meshes.
├── RTS_Camera Contains the camera prefab that I have acquired from the Asset Store.
├── Scenes Contains the main game scene, "GameScene".
├── TextMesh Pro Fonts, shaders, and resources related with Text elements provided by Unity.
└── Tiles Images, 2D sprites, and the palette that I have used to paint the TileMap.

[ Environment ]
+ Unity 2021.3.11f1 Personal
+ Jetbrains Rider 2022.2.3
+ Build #RD-222.4167.23, built on September 9, 2022
+ Licensed to Ege ALTIOK
+ Subscription is active until June 29, 2023.
+ For educational use only.
+ Runtime version: 17.0.4+7-b469.53 amd64
+ VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
+ Windows 10 10.0
+ .NET 6.0.6
+ GC: G1 Young Generation, G1 Old Generation
+ Memory: 1500M
+ Cores: 12

[ Youtube Video URL ]
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