https://github.com/appleboiy/unitytd
Unity3D: Base system - top-down view
https://github.com/appleboiy/unitytd
Last synced: 2 months ago
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Unity3D: Base system - top-down view
- Host: GitHub
- URL: https://github.com/appleboiy/unitytd
- Owner: AppleBoiy
- License: mit
- Created: 2024-04-07T01:59:31.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-04-08T05:56:44.000Z (about 1 year ago)
- Last Synced: 2025-04-05T17:38:02.557Z (2 months ago)
- Language: C#
- Homepage:
- Size: 97.6 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# unity3d: Basic Player Controller - top-down
Control a player in a 3D environment using Unity3D.
I used the `StarterAssets` package as a base for the project.Tested on
: macOS 14.4.1
: Unity 2023.2.7f1
: JetBrains Rider Editor 3.0.27
- Fixed camera view (Bird Eye View)
- Logging console messages for debugging ([Debugger.cs](https://gist.github.com/AppleBoiy/958a5b47891e2c789ab0e5e4e5c109c2))## Setup
- [Unity Editor layout.wlt](https://gist.github.com/AppleBoiy/7eafbfe15eab1af248f9024288079236)
## Key bindings
Basic movement
OtherWMove forward
SMove backward
AMove left
DMove right
SpaceJumpL-ShiftRun
EscOpen menu
## References
- [FIRST PERSON MOVEMENT in 10 MINUTES - Unity Tutorial](https://www.youtube.com/watch?v=f473C43s8nE)
- [StarterAssets - FirstPerson](https://assetstore.unity.com/packages/essentials/starterassets-firstperson-updates-in-new-charactercontroller-pac-196525)