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https://github.com/appleboiy/unitytd

Unity3D: Base system - top-down view
https://github.com/appleboiy/unitytd

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Unity3D: Base system - top-down view

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# unity3d: Basic Player Controller - top-down

Control a player in a 3D environment using Unity3D.
I used the `StarterAssets` package as a base for the project.

Tested on
: macOS 14.4.1
: Unity 2023.2.7f1
: JetBrains Rider Editor 3.0.27

Screenshot

- Fixed camera view (Bird Eye View)
- Logging console messages for debugging ([Debugger.cs](https://gist.github.com/AppleBoiy/958a5b47891e2c789ab0e5e4e5c109c2))

## Setup

- [Unity Editor layout.wlt](https://gist.github.com/AppleBoiy/7eafbfe15eab1af248f9024288079236)

## Key bindings

Basic movement
Other

WMove forward
SMove backward
AMove left
DMove right
SpaceJump

L-ShiftRun

EscOpen menu

## References

- [FIRST PERSON MOVEMENT in 10 MINUTES - Unity Tutorial](https://www.youtube.com/watch?v=f473C43s8nE)
- [StarterAssets - FirstPerson](https://assetstore.unity.com/packages/essentials/starterassets-firstperson-updates-in-new-charactercontroller-pac-196525)