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https://github.com/appsinacup/godot-rapier-physics

Godot Rapier Physics – Rust GDExtension that integrates the Rapier physics engine as a drop in replacement for both 2d and 3d.
https://github.com/appsinacup/godot-rapier-physics

godot godot-engine godot4 godotengine rapier

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Godot Rapier Physics – Rust GDExtension that integrates the Rapier physics engine as a drop in replacement for both 2d and 3d.

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2D and 3D physics engine
for the Godot game engine.

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Godot Rapier Physics is a 2D and 3D physics drop-in replacement for the [Godot game engine](https://github.com/godotengine/godot) that adds stability through [rapier](https://github.com/dimforge/rapier) and fluids through [salva](https://github.com/dimforge/salva).

# Installation

- Automatic (Recommended): Download the plugin from the official [Godot Asset Store](https://godotengine.org/asset-library/asset/2267) using the `AssetLib` tab in Godot:
- [Rapier Physics 2D - Parallel SIMD](https://godotengine.org/asset-library/asset/2267)
- [Rapier Physics 2D - Cross Platform Determinism](https://godotengine.org/asset-library/asset/2815)
- [Rapier Physics 3D - Parallel SIMD](https://godotengine.org/asset-library/asset/3084)
- [Rapier Physics 3D - Cross Platform Determinism](https://godotengine.org/asset-library/asset/3085)

- Manual: Download the [latest github release](https://github.com/appsinacup/godot-rapier-physics/releases/latest) and move only the `addons` folder into your project `addons` folder.

After installing, go to `Advanced Settings` -> `Physics` -> `2D` or `3D`. Change `Physics Engine` to `Rapier2D` or `Rapier3D`.



# Implementation Progress

This plugin is still being developed. See the [Implementation Progress](https://godot.rapier.rs/docs/progress/) to get an idea of what status it is in and what features it has.