Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/aras-p/blackholedemo
https://github.com/aras-p/blackholedemo
demoscene unity3d
Last synced: about 2 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/aras-p/blackholedemo
- Owner: aras-p
- Created: 2018-08-21T06:26:35.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2020-07-26T08:05:45.000Z (over 4 years ago)
- Last Synced: 2024-10-11T09:56:32.199Z (2 months ago)
- Topics: demoscene, unity3d
- Language: C#
- Homepage:
- Size: 58.5 MB
- Stars: 27
- Watchers: 3
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README
# Black Hole demo by nesnausk! (2020)
A real-time rendering demo. 1st place at [Field-FX 2020](https://field-fx.party/).
The soundtrack was made in early
21st century, I got an idea to make a demo with it around year
2006, but it took a lot more years until I actually did something.* **Video capture**: [youtube](https://youtu.be/v6ELbTS6lkI)
* **Windows build**: [33MB zip](https://aras-p.info/files/demos/2020/nesnausk-blackhole-win64.zip)
* **macOS build**: [38MB zip](https://aras-p.info/files/demos/2020/nesnausk-blackhole-mac.zip)
* **pouët**: [link](https://www.pouet.net/prod.php?which=86463)![Screenshot](/Log/Screenshot.jpg?raw=true "Screenshot")
Sometime in 2018 I sat down with my kid and we started making
something.![Screenshot](/Log/20180820a.JPG?raw=true "Screenshot")
![Screenshot](/Log/20180822a.png?raw=true "Screenshot")And then that got parked, until I got off my lazy arse and actually
finished it up, mid-2020. So here it is!### Credits
- Soundtrack and story: paraphonic^aheadahead
- Drawings and ideas: [@laryngeal_stop](https://www.instagram.com/laryngeal_stop/)
- Putting it all together & fx: [NeARAZ](https://aras-p.info/)### Details
It's a Unity 2018.2 project with nothing fancy really. A timeline,
and mostly raymarched fractals that render into the g-buffer. Some utilities
I've used from the most excellent [Keijiro's github](https://github.com/keijiro),
and the fractals are based on "[Kali Sets](https://softologyblog.wordpress.com/2011/05/04/kalisets-and-hybrid-ducks/)",
particularly "[kalizyl and kalizul](https://www.shadertoy.com/view/MtlGR2)" shadertoy by Stefan Berke.