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https://github.com/architects-land/difficulty-death-scaler
A fabric mod scaling difficulty on number of death like Demon's Soul.
https://github.com/architects-land/difficulty-death-scaler
fabric fabricmc minecraft minecraft-mod
Last synced: about 1 month ago
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A fabric mod scaling difficulty on number of death like Demon's Soul.
- Host: GitHub
- URL: https://github.com/architects-land/difficulty-death-scaler
- Owner: architects-land
- License: other
- Created: 2024-06-27T12:16:24.000Z (5 months ago)
- Default Branch: main
- Last Pushed: 2024-09-06T22:57:39.000Z (2 months ago)
- Last Synced: 2024-10-01T08:04:35.520Z (about 2 months ago)
- Topics: fabric, fabricmc, minecraft, minecraft-mod
- Language: Java
- Homepage: https://modrinth.com/mod/difficulty-death-scaler
- Size: 455 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 5
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Difficulty Death Scaler
A fabric mod scaling difficulty on number of death like Demon's Soul.
When a player dies, the mod increases the difficulty.
After 12 hours, if no one has died, or if you killed a boss, the difficulty is reset to the previous stage.
If you were at 8 deaths, the mod will forget 3 deaths, and you will now be at 5 deaths.Level of difficulty:
| Death⋅s | Difficulty | playersSleepingPercentage | maxHearts | naturalRegeneration |
|---------|------------|---------------------------|-----------|---------------------|
| 0 | Normal | 30 | 10 | true |
| 1 | Normal | 70 | 10 | true |
| 3 | Hard | 70 | 10 | true |
| 5 | Hard | 100 | 10 | true |
| 7 | Hard | 100 | 9 | true |
| 10 | Hard | 100 | 8 | true |
| 12 | Hard | 100 | 7 | true |
| 15 | Hard | 100 | 6 | true |
| 17 | Hard | 100 | 5 | true |
| 20+ | Hard | 100 | 5 | false |## Command
The mod adds one command: `/difficultydeathscaler`
- `/difficultydeathscaler get` gives the current difficulty
- `/difficultydeathscaler set ` sets the number of death (player needs to be OP)## Technologies
- Minecraft 1.21
- Fabric 0.15.11
- Fabric API 0.100.4+1.21