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https://github.com/arhcy/unity3d-mesh-slicer-for-culling
Slices big meshes into smaller parts to get better performance with occlusion culling.
https://github.com/arhcy/unity3d-mesh-slicer-for-culling
culling mesh mesh-separator mesh-slicer meshslicer occlusion-culling performance polygonal polygonal-meshes separator slicer unity unity-3d unity-culling unity-editor unity-mesh unity-performance-management unity-scripts unity2d unity3d-plugin
Last synced: about 2 months ago
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Slices big meshes into smaller parts to get better performance with occlusion culling.
- Host: GitHub
- URL: https://github.com/arhcy/unity3d-mesh-slicer-for-culling
- Owner: arhcy
- License: mit
- Created: 2018-11-30T15:09:39.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2018-11-30T15:39:27.000Z (about 6 years ago)
- Last Synced: 2023-09-17T16:47:36.900Z (over 1 year ago)
- Topics: culling, mesh, mesh-separator, mesh-slicer, meshslicer, occlusion-culling, performance, polygonal, polygonal-meshes, separator, slicer, unity, unity-3d, unity-culling, unity-editor, unity-mesh, unity-performance-management, unity-scripts, unity2d, unity3d-plugin
- Language: C#
- Size: 2.5 MB
- Stars: 12
- Watchers: 2
- Forks: 3
- Open Issues: 0