https://github.com/arkenidar/love2d-ball
love2d usage for simple ball physics
https://github.com/arkenidar/love2d-ball
debian game love2d lua windows
Last synced: 2 months ago
JSON representation
love2d usage for simple ball physics
- Host: GitHub
- URL: https://github.com/arkenidar/love2d-ball
- Owner: arkenidar
- Created: 2023-09-08T20:07:53.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2025-10-24T09:38:34.000Z (8 months ago)
- Last Synced: 2025-10-24T11:28:12.437Z (8 months ago)
- Topics: debian, game, love2d, lua, windows
- Language: C
- Homepage: https://www.love2d.org/
- Size: 5.92 MB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README

# ball : simple gravity , bouncing and rotative friction
## usage instructions
use the mouse or touch to grab and drag the ball ,
to make it bounce and rotate by friction .
simulated gravity is there also .
also energy decay is there to make it stop .
so the bouncing stops by decay ,
and roto-traslation also similarly .
## requires love2d "runtime"
love2d runtime should be installed .
[download and install love2d](https://www.love2d.org/) .
installing includes having the "love" binary executable in PATH ( for example Windows PATH or Debian PATH ) .
BUT a love2d.exe file is bundled for Windows users , run it somehow with "start-this.cmd" and or Microsoft Code as launch and debug configuration (it's in VSCode's launch.json file as entry) .
## tech notes on code style
the code is quite un-refined for now .
meant to be fun to write and it's an exploration .