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https://github.com/arman2409/pointscape

npm package of utility functions for working with points in 2D coordinate system
https://github.com/arman2409/pointscape

2d area canvas collision-detection distance perimeter points xy

Last synced: 10 days ago
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npm package of utility functions for working with points in 2D coordinate system

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README

        

Simplify point manipulation and interactions in your 2D projects with this versatile toolkit.Effortlessly calculate distances, areas, collision detection, and more with this collection of handy functions.

## How to use

1. Installation
```javascript
npm install pointscape
```

2. Usage
```javascript
import pointscape from "pointscape";
```

## Examples

```javascript
import {
distance,
triangle,
center,
inRange,
chunk,
randomBoolean } from "pointscape";

const distanceBetweenPoints = distance({x: 0, y: 0}, {x: 10, y: 10});
console.log(distanceBetweenPoints);
// output: 14.142135623730951

const pointsForTriangle = triangle({x: 0, y: 0}, 10);
console.log(pointsForTriangle);
// output: [ { x: 0, y: 0 }, { x: -10, y: 0 }, { x: -5, y: 8.660254037844386 } ]

const centralPoint = center(
[{x:0, y: 0}, {x:0, y:10}, {x:10, y:10}, {x:10, y:0}]
);
console.log(centralPoint);
// output: { x: 5, y: 5 }

const isInTheRange = inRange(1, 0, 10);
console.log(isInTheRange);
// output: true

const chunks = chunk([1, 1, 1, 1], 2);
console.log(chunks);
// output: [[1, 1], [1, 1]]

const randomBool = randomBoolean();
console.log(randomBool)
// output: true or false

```

## Functions

#### Actions with points in XY coordinate system
[distance](#distance)

[area](#area)

[collision](#collision)

[collisionInArray](#collisioninarray)

[positionInCircle](#positionincircle)

[angle](#angle)

[middle](#middle)

[nearest](#nearest)

[perimeter](#perimeter)

[pointWithoutCollision](#pointwithoutcollision)

[randomPoint](#randompoint)

[randomPointInDistance](#randompointindistance)

[randomPoints](#randompoints)

[possibleConnections](#possibleconnections)

[circleArea](#circlearea)

[center](#center)

[farest](#farest)

[rotate](#rotate)

[sort](#sort)

[scale](#scale)

[inLine](#inline)

[cross](#cross)

[move](#move)

[square](#square)

[rectangle](#rectangle)

[pentagon](#pentagon)

[triangle](#triangle)

#### Math
[degreesToRadians](#degreestodadians)

[radiansToDegrees](#radianstodegrees)

[inRange](#inrange)

[roundToPrecision](#roundtoprecision)

[average](#average)

#### Arrays
[intersection](#intersection)

[difference](#difference)

[chunk](#chunk)

[removeDuplicate](#removeDuplicates)

[sample](#sample)

#### Randomization
[randomNumber](#randomnumber)

[randomBoolean](#randomboolean)

[uniqueId](#uniqueid)

### Actions with points in XY coordinate system
* distance(point1, point2)

Returns the distance beetween two points, each point is an object with x and y properties.

* area(points)

Returns the area enclosed by the given points.
Takes an array of points as argument, where each point is an object with x and y properties.

* collision(point1, point2, collisionDistance, [callback])

Returns a boolean indicating if the two points are closer than the given distance.

* collisionInArray(point, radius, points, [callback])

Returns the point that is closer than the radius to the given point, or false if there's no collision.

* positionInCircle(point, radius, angleInRadians)

Returns the x and y coordinates for the current point in the circle, given its center point, radius, and angle.

* angle(point1, point2)

Returns the angle formed by the connection of two points.

* middle(point1, point2)

Returns the midpoint between two points.

* nearest(point, points)

Returns the nearest point to the given point from the array.

* perimeter(points)

Returns the perimeter of the figure formed by the given points.

* pointWithoutCollision(minX, maxX, minY, maxY, distance, points)

Returns a point that doesn't collide with any of the given points within the specified distance, if such a point exists, otherwise returns false.

* randomPoint([xMin], [xMax], [yMin], [yMax])

Returns a random point within the given dimensions, if provided, otherwise in 100 units on both axes.

* randomPointInDistance(point, distance)

Returns a random point within the given distance from the specified point.

* randomPoints(quantity, [xMin], [xMax], [yMin], [yMax], )

Returns a specified quantity of random points within the given dimensions, if dimensions are provided, otherwise in the range of 100.

* possibleConnections(pointsCount)

Returns the quantity of possible connections among given quantity of points.

* circleArea(radius)

Returns the area of the circle.

* center(points)

Returns the center of given points.

* farest(point, points)

Returns the farest point to the given point from the array.

* rotate(point, points, angleInRadians)

Returns the points rotated around the given point.

* sort(points, [coordinate])

Returns sorted array of the points.The coordinate parameter can be "x", "y", or none for sorting both for "x" and "y".

* scale(scaleFactorX, scaleFactorY, points)

Returns the scaled points.

* inLine([point1, point2, point3])

Returns boolean value indicating whether or not the given coordinates are on line defined by two other points.

* cross(line1Start, line1End, line2Start, line2End)

Returns boolean value indicating if two lines each defined by two points intersect.

* move(point, xStep, yStep, count)

Returns an array of points representing a moving point over time. The number of elements in the array is equal to "count". Each element contains coordinates of the point.

* square(point, size, [direction])

Returns an array of points representing a shape of square.Takes four parameters: starting coordinates (x and y), size of square side, and direction which should be one of the values "left", "right", "up",
"down".

* rectangle(point, size, [direction])

Returns an array of points representing a shape of rectangle.Takes same parameters as [square](#square) function.

* triangle(point, size, [direction])

Returns an array of points representing a shape of triangle.Takes same parameters as [square](#square) function.

* pentagon(point, size, [direction])

Returns an array of points representing a shape of pentagon.Takes four parameters: starting coordinates (x and y), size of pentagon side, and the angle of pentagon's rotation.

### Math

* degreesToRadians(degrees)

Converts degrees to radians.

* radiansToDegrees(radians)

Converts radians to degrees.

* inRange(number, min, max)

Returns true if the given number is within the specified range.

* roundToPrecision(number, precision)

Rounds the number to the given precision.

* average(numbers)

Returns the average of all numbers in an array.

### Arrays

* intersection(arr1, arr2)

Returns the array of intersection of two arrays.

* difference(arr1, arr2)

Returns the array of difference of two arrays.

* chunk(arr, perArr)

Returns an array splited into chunks based on elements count per chunk.

* removeDuplicates(arr)

Returns the array without duplicates.

* sample(arr, [size])

Returns a random sample from an array with optional size argument for sampling length. If not specified, it returns only one element.

### Randomization

* randomNumber(min, max)

Returns a random number within the given range.

* randomBoolean()

Returns a random boolean value.

* uniqueId([other ids])

Returns a unique ID that's different from the provided IDs, or a random ID if no other IDs are given.