https://github.com/armandgrillet/playdate-breakout
A simple breakout game for Playdate
https://github.com/armandgrillet/playdate-breakout
breakout playdate
Last synced: 28 days ago
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A simple breakout game for Playdate
- Host: GitHub
- URL: https://github.com/armandgrillet/playdate-breakout
- Owner: armandgrillet
- License: mit
- Created: 2022-07-03T14:12:51.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2022-08-03T07:51:36.000Z (almost 4 years ago)
- Last Synced: 2025-01-07T21:17:01.738Z (over 1 year ago)
- Topics: breakout, playdate
- Language: Lua
- Homepage:
- Size: 315 KB
- Stars: 3
- Watchers: 4
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Playdate Breakout

Inspired by the [YouTube playlist Pico-8 Tutorial - Breakout](https://www.youtube.com/playlist?list=PLea8cjCua_P0qjjiG8G5FBgqwpqMU7rBk). The git history is roughly 1 commit per main step. I stopped at video 11 and used sprites.
## Requirements
- [Node](https://nodejs.org/)
- [Playdate SDK](https://play.date/dev/)
## Get Started using VS Code
1. In VS Code, choose Run > Run Without Debugging to launch the project in the Playdate simulator.
2. Assign a keyboard shortcut to the Run Without Debugging option to build and run with a keypress.
## Output
Build files get output to `bin/Output.pdx`.
Change this by editing the `playdate.output` property in `.vscode/settings.json`.