https://github.com/artcom/zerseher
https://github.com/artcom/zerseher
Last synced: 7 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/artcom/zerseher
- Owner: artcom
- Created: 2014-12-18T13:46:43.000Z (over 11 years ago)
- Default Branch: master
- Last Pushed: 2015-01-05T09:33:21.000Z (over 11 years ago)
- Last Synced: 2024-12-27T12:12:03.421Z (over 1 year ago)
- Language: Processing
- Size: 3.67 MB
- Stars: 4
- Watchers: 29
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
“Torn eye” effect used in the new Zerseher, 2014.

## The Zerseher
The Zerseher is a pioneering interactive installation created by Joachim Sauter & Dirk Lüsebrink in 1990.
The piece was redesigned in 2014 by Raphaël de Courville and Dimitar Ruszev under the direction of Joachim Sauter.
More: http://artcom.de/de/blog/on-the-development-of-the-new-zerseher/
## Credits
Zerseher, 2014
**Artist:** Joachim Sauter
**Computational design:** Raphaël de Courville, Dimitar Ruszev
**Software development:** Sinan Goo, Teemu Kallio
**Construction:** Marcus Heyden
Commissioned by Berlin Akademie der Künste for the exhibition “Schwindel der Wirklichkeit”, September 17 – December 14, 2014
## Notes
The interactive part of the code has been modified to run as a standalone application, with the mouse cursor replacing the gaze-tracking of the real installation.
## How to run it?
The visual effect used in the Zerseher is coded in Processing. To get it running on your computer, follow those simple steps:
1. Download the Processing environment: https://processing.org/
2. Open any of the .pde files in the `DeviewStandalone` directory
3. In Processing, click on the `run` button or go to `Sketch>Run`
“Processing is a programming language and development environment aimed at students, artists, designers, researchers, and hobbyists. Initially created to serve as a software sketchbook and to teach computer programming fundamentals within a visual context, Processing evolved into a development tool for professionals.”
## Controls
* Press 'R' to reset the simulation
* Press 'T' to toggle the time adjustment
* Press 'G' to toggle gravity
## About the code
The cloth simulation is based on:
"Curtain" by Jared Counts, licensed under Creative Commons Attribution-Share Alike 3.0 and GNU GPL license.
Work: http://www.openprocessing.org/sketch/20140
License:
http://creativecommons.org/licenses/by-sa/3.0/
http://creativecommons.org/licenses/GPL/2.0/