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https://github.com/artstorm/conform-by-uv

LightWave 3D Modeler LScript. Conforms the mesh to another mesh by matching their UV layout. Useful for situations like bringing in morphs from ZBrush, or when point order has been broken.
https://github.com/artstorm/conform-by-uv

lightwave lightwave3d lscript plugin uvmap uvmapping

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LightWave 3D Modeler LScript. Conforms the mesh to another mesh by matching their UV layout. Useful for situations like bringing in morphs from ZBrush, or when point order has been broken.

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