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https://github.com/artstorm/render-presets

Render Presets is a plugin written in Python for LightWave 3D that lets you manage a library of different common rendering related settings to quickly organize, apply or switch between them.
https://github.com/artstorm/render-presets

lightwave lightwave3d plugin presets render

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Render Presets is a plugin written in Python for LightWave 3D that lets you manage a library of different common rendering related settings to quickly organize, apply or switch between them.

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README

        

Render Presets
--------------

Render Presets lets you manage a library of different common rendering related
settings to quickly organize, apply or switch between them.

Website: http://www.artstorm.net/plugins/render-presets/
Project: https://github.com/artstorm/render-presets
Support: https://github.com/artstorm/render-presets/issues

Contents:

* Installation
* Usage
* Source Code
* Changelog
* Credits

Installation
============

General installation steps:

* Copy js_render_presets.py, js_render_presets_button.py and
js_render_presets.def to LightWave's plug-in folder.
* "Autoscan Plugins" in LightWave 3D 11.0 doesn't seem to pickup Python scripts
so you will have to tell LightWave manually of their existence.
* locate the "Add Plugins" button in LightWave and manually add the two .py
files.

After the plugin is added to LightWave, I'd recommend placing it in a convenient
spot in LightWave’s menu, so all you have to do is press the Render Presets
button when you need to use it.


Usage
=====

See http://www.artstorm.net/plugins/render-presets/ for usage instructions.

Source Code
===========

Download the source code:

https://github.com/artstorm/render-presets

You can get the latest development branch or any previous tagged version via git
clone or by exploring the repository directly in your browser.


Changelog
=========

* v2.0.1 - 15 Dec 2012
* Fixed bug with presets being referenced instead of copied when duplicating.
* v2.0 - 23 Apr 2012
* Rewrote the plugin in Python and deprecated the LScript version.
* Added new settings introduced with LightWave 3D 11.0: Shading Samples, Light
Samples, Camera Min/Max Samples.
* Default values updated to reflect defaults in LightWave 3D 11.0.
* v1.3 - 28 Jun 2011
* Fixed Issue 1: Line 430, attempt to access undeclared array selectedPreset.
when running under LightWave 10.0 and 10.1.
* Implemted Issue 2: Duplicate presets button.
* Minor fixes for running the script uncompiled.
* v1.2 - 1 Jun 2010:
* Added a [Grab] button on the Global Illum Panel to copy the current GI
settings from the scene.
* v1.1 - 27 May 2010:
* Fixed a bug that could cause a preset to be cleared when closing/opening
the window.
* Added a preset option for Camera Resolution Multiplier.
* v1.0 - 7 Mar 2010:
* Release of version 1.0, first public release.

Credits
=======

* Johan Steen, http://www.artstorm.net/
* Original author