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https://github.com/artstorm/symmxmirror
LightWave 3D Modeler LScript. Restores lost symmetry in a model by automatically deleting one side of the object and mirroring the other side.
https://github.com/artstorm/symmxmirror
lightwave lightwave3d lscript plugin symmetry
Last synced: about 2 months ago
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LightWave 3D Modeler LScript. Restores lost symmetry in a model by automatically deleting one side of the object and mirroring the other side.
- Host: GitHub
- URL: https://github.com/artstorm/symmxmirror
- Owner: artstorm
- License: bsd-3-clause
- Created: 2012-04-24T21:56:22.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2012-04-24T21:57:47.000Z (over 12 years ago)
- Last Synced: 2024-10-22T00:58:15.606Z (2 months ago)
- Topics: lightwave, lightwave3d, lscript, plugin, symmetry
- Homepage: https://artstorm.net/plugins/symmxmirror/
- Size: 97.7 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.txt
- License: LICENSE.txt
Awesome Lists containing this project
README
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SymmXMirror - READMESymmXMirror automatically corrects symmetry errors in an object by
selecting the -x side, flatten it, delete it and then mirror the +x side.Website: http://www.artstorm.net/plugins/symmxmirror/
Project: http://code.google.com/p/js-lscripts/
Feeds: http://code.google.com/p/js-lscripts/feeds
Contents:
* Installation
* Usage
* Source Code
* Changelog
* Credits--------------------------------------------------------------------------------
Installation
General installation steps:* Copy the JS_SymmXMirror.lsc to LightWave's plug-in folder.
* If "Autoscan Plugins"
is enabled, just restart LightWave and it's installed.
* Else locate the "Add Plugins" button in LightWave and add it manually.--------------------------------------------------------------------------------
UsageI'd suggest to add the tool to a convenient spot in your modeler's menu.
Then all you have to do is press the button to let the plugin do it's
"magic" when the symmetry gets messed up in an object.--------------------------------------------------------------------------------
Source Code
Download the source code:
http://code.google.com/p/js-lightwave-lscripts/source/checkoutYou can check out the latest trunk or any previous tagged version via svn
or explore the repository directly in your browser.
Note that the default checkout path includes all my available LScripts, you
might want to browse the repository first to get the path to the specific
script's trunk or tag to download if you don't want to get them all.
--------------------------------------------------------------------------------
Changelog* v1.1 - 4 Jul 2008:
* Added a Progress Monitor when processing with dense high polycount meshes.
* The script can now be aborted while the progress monitor runs by pressing ESC.
* v1.01 - 28 Jun 2008:
* Changed the internal name of SymmXMirror to include the prefix JS_.
* v1.0 - 17 Feb 2008:
* Release of version 1.0.--------------------------------------------------------------------------------
CreditsJohan Steen, http://www.artstorm.net/
* Original author