https://github.com/artstorm/transfer-by-uv
LightWave 3D Modeler LScript. Transfers Vertex Maps from one mesh to another mesh by matching their UV layout. Useful when proportions differ or point order has been broken.
https://github.com/artstorm/transfer-by-uv
lightwave lightwave3d lscript plugin uvmap uvmapping
Last synced: 3 months ago
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LightWave 3D Modeler LScript. Transfers Vertex Maps from one mesh to another mesh by matching their UV layout. Useful when proportions differ or point order has been broken.
- Host: GitHub
- URL: https://github.com/artstorm/transfer-by-uv
- Owner: artstorm
- License: bsd-3-clause
- Created: 2012-04-24T21:58:55.000Z (about 14 years ago)
- Default Branch: master
- Last Pushed: 2012-04-24T22:00:20.000Z (about 14 years ago)
- Last Synced: 2025-05-19T09:49:20.762Z (about 1 year ago)
- Topics: lightwave, lightwave3d, lscript, plugin, uvmap, uvmapping
- Homepage: https://artstorm.net/plugins/transfer-by-uv/
- Size: 258 KB
- Stars: 4
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.txt
- License: LICENSE.txt
Awesome Lists containing this project
README
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Transfer By UV - README
Transfers Vertex Maps from one mesh to another mesh by matching their
UV layout. Useful when proportions differ or point order has been broken.
Website: http://www.artstorm.net/plugins/transfer-by-uv/
Project: http://code.google.com/p/js-lscripts/
Feeds: http://code.google.com/p/js-lscripts/feeds
Contents:
* Installation
* Usage
* Source Code
* Changelog
* Credits
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Installation
General installation steps:
* Copy JS_TransferByUV.ls to LightWave�s plug-in folder.
* If "Autoscan Plugins" is enabled, just restart LightWave and it's installed.
* Else, locate the �Add Plugins� button in LightWave and add them manually.
* Tip: To keep things tidy, I personally organize my plugins and scripts in
folders, so in this case, I'd put the file into
[LW Install]/Plugins/3rdParty/artstorm/.
I�d recommend to add the plugin to a convenient spot in LightWave�s menu,
so all you have to do is press the Transfer by UV button when you need to
use it.
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Usage
See http://www.artstorm.net/plugins/transfer-by-uv/ for usage instructions.
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Source Code
Download the source code:
http://code.google.com/p/js-lightwave-lscripts/source/checkout
You can check out the latest trunk or any previous tagged version via svn
or explore the repository directly in your browser.
Note that the default checkout path includes all my available LScripts, you
might want to browse the repository first to get the path to the specific
script's trunk or tag to download if you don't want to get them all.
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Changelog
* v1.2 - 27 Oct 2010
* Added automatic loading and saving of settings between sessions.
* Released the script as open source.
* v1.1 - 1 Apr 2010:
* Implemented a Weight Interpolation Option.
* v1.0 - 29 Mar 2010:
* Release of version 1.0, first public release.
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Credits
Johan Steen, http://www.artstorm.net/
* Original author