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https://github.com/aschaeffer/rust-ecs-poc
The Reactive Semantic Entity Component System is meant to be the core of the game engine which represents the game state as the one and only truth using entities and semantic relations in a graph that controls and runs the game logic using reactive technologies.
https://github.com/aschaeffer/rust-ecs-poc
entity entity-component-system entity-system reactive-programming rust
Last synced: about 1 month ago
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The Reactive Semantic Entity Component System is meant to be the core of the game engine which represents the game state as the one and only truth using entities and semantic relations in a graph that controls and runs the game logic using reactive technologies.
- Host: GitHub
- URL: https://github.com/aschaeffer/rust-ecs-poc
- Owner: aschaeffer
- License: mit
- Created: 2021-01-03T12:52:54.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2021-02-20T10:40:54.000Z (over 3 years ago)
- Last Synced: 2023-03-27T17:02:28.682Z (over 1 year ago)
- Topics: entity, entity-component-system, entity-system, reactive-programming, rust
- Language: Rust
- Homepage:
- Size: 388 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0