https://github.com/ashaydave/pewpew
A gunshot (laser) sound synthesized in Unity C# directly incorporating Andy Farnell's gun fire Pure Data patch.
https://github.com/ashaydave/pewpew
audio-effect audio-synthesis audioprogramming game-audio game-development procedural-audio puredata unity unity-audio unity-script unity-scripts unity-tool unity2d unity3d
Last synced: about 2 months ago
JSON representation
A gunshot (laser) sound synthesized in Unity C# directly incorporating Andy Farnell's gun fire Pure Data patch.
- Host: GitHub
- URL: https://github.com/ashaydave/pewpew
- Owner: ashaydave
- Created: 2024-07-26T16:08:58.000Z (10 months ago)
- Default Branch: main
- Last Pushed: 2024-07-26T16:29:36.000Z (10 months ago)
- Last Synced: 2025-02-06T05:18:50.472Z (3 months ago)
- Topics: audio-effect, audio-synthesis, audioprogramming, game-audio, game-development, procedural-audio, puredata, unity, unity-audio, unity-script, unity-scripts, unity-tool, unity2d, unity3d
- Language: C#
- Homepage:
- Size: 33.2 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# PewPew
A gunshot (laser) sound synthesized in Unity C# directly incorporating Andy Farnell's gun fire Pure Data patch.Doesn't sound exactly like Farnell's implementation, but I felt this worked for my retro-cyberpunk style game.