https://github.com/ashblue/unity-2d-parallax
Custom toolset for 2D Parallaxing in Unity
https://github.com/ashblue/unity-2d-parallax
Last synced: 5 months ago
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Custom toolset for 2D Parallaxing in Unity
- Host: GitHub
- URL: https://github.com/ashblue/unity-2d-parallax
- Owner: ashblue
- Created: 2015-06-28T07:18:00.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2017-09-25T01:27:10.000Z (over 8 years ago)
- Last Synced: 2025-03-17T05:21:52.117Z (10 months ago)
- Language: C#
- Size: 5.82 MB
- Stars: 35
- Watchers: 7
- Forks: 4
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# unity-2d-parallax
Fast, customizable, and easy to use toolset for 2D Parallaxing in Unity. To get
started simply import the Parallax2D package into your project. See the
"Quick Start Guide" or "Default" scene to get started.
## Quick Start Guide
A no BS guide to setting up parallaxing in a few minutes with any 2D scene.
1. Import the Parallax2D package
1. Include a Parallax2D script in your scene
1. Assign values to "Auto Parallax Tag" and "Auto Parallax Tag Group"
1. Assign proper tags to the items you want to parallax
1. Click play and you're done
## Advanced Usage
For advanced configuration of a parallax layer, manually add a ParallaxLayer
component to whatever you want to move. Below are a few of the options you can
customize.
* Custom parallax speeds
* Self moving (motorized)
* Advanced repeat configuration
### Debugging
Tick the debug option on a repeating ParallaxLayer component to display an
outline of the repeat boundary.