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https://github.com/asifhaider/walking-in-the-dead
A simple 2D Shooting Game developed as CSE-102 (Structured Programming Language) Term Project, using C and iGraphics (OpenGL).
https://github.com/asifhaider/walking-in-the-dead
2d-graphics c igraphics-project opengl shooting-game
Last synced: 29 days ago
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A simple 2D Shooting Game developed as CSE-102 (Structured Programming Language) Term Project, using C and iGraphics (OpenGL).
- Host: GitHub
- URL: https://github.com/asifhaider/walking-in-the-dead
- Owner: asifhaider
- Created: 2020-05-22T15:01:29.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2024-05-19T22:22:49.000Z (8 months ago)
- Last Synced: 2024-05-19T23:26:04.364Z (8 months ago)
- Topics: 2d-graphics, c, igraphics-project, opengl, shooting-game
- Language: C
- Homepage:
- Size: 40.3 MB
- Stars: 1
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
![Cover](https://github.com/asifhaider/Walking-In-The-Dead/blob/master/Game/Gamecover.bmp)
## Walking_In_The_Dead
This is the very first project of my UnderGraduate Study Life at CSE, BUET. It was a team project.### Developers : Md. Asif Haider (1805112, CSE, BUET) and Md. Azizur Rahman Anik (1805115, CSE, BUET)
#### Project Superviser: [Shadman Saqib Eusuf](https://cse.buet.ac.bd/faculty_list/detail/ssaqib), Lecturer, CSE, BUETAs a part of our **Level 1 Term 1** Project on **Structured Programming Language (C)**, it was developed. We used **iGraphics** (OpenGL wrapper for the graphical demonstration).
Description : This is a 2D Zombie-Shooting Game named **Walking In The Dead**. The goal is to shoot the attacker zombies and gain points to pass the levels. Further instructions on Gameplay and How to Play can be found at the **How to Play** section inside the game. There is also a **High Score** section to enlist your best scores. Play the **Gameplay.mp4** video to take a look at the game.
To run the game, do any of the following inside **Game** folder:
- run **OpenGL.exe** or,
- build and run **IGraphics.cbp**Follow the instructions found inside the game to proceed and complete. Enjoy and Feel free to criticize.
Note: All the codes are created and edited solely by the developers. Although, the background images and audio files are collected from the Internet, then edited to make useable.