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https://github.com/asifhaider/walking-in-the-dead

A simple 2D Shooting Game developed as CSE-102 (Structured Programming Language) Term Project, using C and iGraphics (OpenGL).
https://github.com/asifhaider/walking-in-the-dead

2d-graphics c igraphics-project opengl shooting-game

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A simple 2D Shooting Game developed as CSE-102 (Structured Programming Language) Term Project, using C and iGraphics (OpenGL).

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README

        

![Cover](https://github.com/asifhaider/Walking-In-The-Dead/blob/master/Game/Gamecover.bmp)

## Walking_In_The_Dead

This is the very first project of my UnderGraduate Study Life at CSE, BUET. It was a team project.

### Developers : Md. Asif Haider (1805112, CSE, BUET) and Md. Azizur Rahman Anik (1805115, CSE, BUET)
#### Project Superviser: [Shadman Saqib Eusuf](https://cse.buet.ac.bd/faculty_list/detail/ssaqib), Lecturer, CSE, BUET

As a part of our **Level 1 Term 1** Project on **Structured Programming Language (C)**, it was developed. We used **iGraphics** (OpenGL wrapper for the graphical demonstration).

Description : This is a 2D Zombie-Shooting Game named **Walking In The Dead**. The goal is to shoot the attacker zombies and gain points to pass the levels. Further instructions on Gameplay and How to Play can be found at the **How to Play** section inside the game. There is also a **High Score** section to enlist your best scores. Play the **Gameplay.mp4** video to take a look at the game.

To run the game, do any of the following inside **Game** folder:
- run **OpenGL.exe** or,
- build and run **IGraphics.cbp**

Follow the instructions found inside the game to proceed and complete. Enjoy and Feel free to criticize.

Note: All the codes are created and edited solely by the developers. Although, the background images and audio files are collected from the Internet, then edited to make useable.