https://github.com/astralaster/agon-raytracer
Ray tracing for the agon light
https://github.com/astralaster/agon-raytracer
agon agon-light agonlight agonlight2
Last synced: 3 months ago
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Ray tracing for the agon light
- Host: GitHub
- URL: https://github.com/astralaster/agon-raytracer
- Owner: astralaster
- License: mit
- Created: 2024-02-03T23:02:34.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-07-05T08:58:09.000Z (11 months ago)
- Last Synced: 2025-02-15T05:05:02.585Z (4 months ago)
- Topics: agon, agon-light, agonlight, agonlight2
- Language: C
- Homepage:
- Size: 102 KB
- Stars: 3
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: readme.md
- License: LICENSE
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README
# Ray Tracing for the agon light
This was originally written by The Science Elf for the TI-84 CE (https://github.com/TheScienceElf/TI-84-CE-Raytracing). I did only small changes to make it compile for agon light.
A ray tracing engine written in C++/ASM for the TI-84 CE. This engine is capable of
- Scenes of arbitrary sphere and plane primitives
- Difuse and reflective shading
- Texture mapping
- Dithering
- Gamma correct rendering and HDR tone mapping
- Global illumination through radiosity