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https://github.com/astrofra/game-transparent-aluminium-starfield

Asteroids-like game prototype made for the THE BERLIN INDIE GAME JAM 2009
https://github.com/astrofra/game-transparent-aluminium-starfield

astrofra gamedev gamejam gamestart3d squirrel-lang tigsource

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Asteroids-like game prototype made for the THE BERLIN INDIE GAME JAM 2009

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# Transparent Aluminium Starfield

_Transparent Aluminium Starfield_ is an asteroids-like game prototype made for the THE BERLIN INDIE GAME JAM 2009. The roles are switched-over, the player controls all the asteroids instead of controling the starship.

![screenshot](img/transparent-aluminium-starfield-preview.png)

The BIGJam proposed a session of 3 hours coding for each game, on a collective theme. IIRC, the theme was `Transparent Aluminium` or something like that. ptoing, Bee and myself decided about the title of the game then started designing stuff...

The game is implemented in [Squirrel](https://github.com/albertodemichelis/squirrel), based on a custom engine (aka GameStart3D).

## Credits

- Graphics: ptoing
- Music: Bee
- Code: astrofra

## About BIGJam (Berlin Indie Game Jam) :tiger:

BIGJam was a gathering for indie game developers held in Berlin from July 31 to August 3, 2009, where artists, musicians, and programmers collaborated on creative projects in a café setting ([ST OBERHOLZ, BERLIN](https://sanktoberholz.coffee/)). Participants could engage in loosely themed 3-hour game competitions and work on their own ideas, while networking with like-minded, talented individuals.

![BIGJam photo by qubodup](img/bigjam-2009-qubodup-0.png)

![BIGJam photo by qubodup](img/bigjam-2009-qubodup-1.png)
![BIGJam photo by qubodup](img/bigjam-2009-qubodup-2.png)

_Photos by [qubodup](https://github.com/qubodup)_