https://github.com/atar-axis/xpadneo
Advanced Linux Driver for Xbox One Wireless Controller (shipped with Xbox One S)
https://github.com/atar-axis/xpadneo
dkms dkms-packages gamepad hid linux-driver linux-drivers xbox xbox-controller xbox-one xpad xpadneo
Last synced: about 2 months ago
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Advanced Linux Driver for Xbox One Wireless Controller (shipped with Xbox One S)
- Host: GitHub
- URL: https://github.com/atar-axis/xpadneo
- Owner: atar-axis
- License: gpl-3.0
- Created: 2018-01-27T08:49:26.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2025-04-10T12:05:03.000Z (about 1 year ago)
- Last Synced: 2025-05-06T07:29:51.227Z (about 1 year ago)
- Topics: dkms, dkms-packages, gamepad, hid, linux-driver, linux-drivers, xbox, xbox-controller, xbox-one, xpad, xpadneo
- Language: C
- Homepage: https://atar-axis.github.io/xpadneo/
- Size: 20.3 MB
- Stars: 2,207
- Watchers: 24
- Forks: 121
- Open Issues: 59
-
Metadata Files:
- Readme: docs/README.md
- Changelog: NEWS.md
- License: LICENSE
Awesome Lists containing this project
README
[](https://ko-fi.com/O4O43SURE)
If you want to support me or accelerate the development of a special feature, consider a small donation :heart:
Just leave a message if your donation is for a specific use (like a new hardware or a specific function).
[](https://dev.azure.com/dollingerflorian/dollingerflorian/_build/latest?definitionId=1?branchName=master)
[](http://isitmaintained.com/project/atar-axis/xpadneo "Average time to resolve an issue")
[](https://repology.org/project/xpadneo/versions)
[](https://discord.gg/nCqfKa84KA)
# Advanced Linux Driver for Xbox One Wireless Gamepad

Quote from [@atar-axis (Florian Dollinger)](https://github.com/atar-axis), creator of the initial driver:
> This is the first driver for the Xbox One Wireless Gamepad (which is shipped with the Xbox One S). I wrote it for a
> student project at fortiss GmbH and it is fully functional but does only support the connection via Bluetooth as
> yet - more will follow.
>
> Many thanks to *Kai Krakow* who **sponsored** me a Xbox One Wireless Controller :video_game: (including Wireless
> Adapter) and a pack of mouthwatering guarana cacao :coffee:
## Other Projects
- [xone](https://github.com/dlundqvist/xone) is a driver aiming for fully supporting all Microsoft GIP devices thus
replacing the xpad driver in the kernel. It supports Xbox One and Xbox Series X|S accessories.
- [xow](https://github.com/medusalix/xow) is an unmaintained driver for the Xbox One S controllers, which has been
superseded by xone. Kudos to [@medusalix](https://github.com/medusalix) for working together on finding some
work-arounds for controller firmware bugs.
- [xpad](https://github.com/paroj/xpad) supports this and many other controllers in USB mode.
- [MissionControl](https://github.com/ndeadly/MissionControl) aims to support the controller on Nintendo Switch via
Bluetooth.
These other projects may not support some of the advanced features of xpadneo.
## Heads Up Package Maintainers
Licensing of the project has changed, so please update your packaging if you maintain a package for this driver.
Please refer to [LICENSE.md](../LICENSE.md) for details. If you have any questions, please ask.
The project introduced some packaging helpers and changed the installation process. Please see
[Packaging](https://atar-axis.github.io/xpadneo/#packaging).
Version v0.11 dropped the dependency on `CONFIG_INPUT_FF_MEMLESS` and uses a more precise method to run rumble effects,
eliminating aliasing effects due to different frequencies of games (60 fps and above) and `ff-memless` (20 hz). Our
new method allows frequencies up to 100 hz which is the limit of the controller's hardware.
## Breaking Changes
### Kernel 4.18 or newer required
As of xpadneo v0.10, we require kernel 4.18 or later to utilize `HID_QUIRK_INPUT_PER_APP` which splits the gamepad into
multiple sub-devices to fix problems and incompatibilities at several layers.
### Paddle Button Codes Changed
To stay compatible with SDL and current kernel development, the button codes for the grip paddles of XBE2 controllers
have been moved to the official kernel standards as of kernel 6.17. We will also reflect this change for older kernel
versions so user-space can rely on a consistent mapping. If you remapped those buttons with third-party software, you
will need to redo those mappings.
### SDL2 2.28 Compatibility
Thanks to [@slouken](https://github.com/slouken) from SDL2, xpadneo mappings are now auto-detected in the upcoming
SDL2 2.28 release. This will fix long-standing problems with Steam Input and SDL2 games. With this release, we will
also have full paddle support.
If you still see problems, ensure that you didn't create custom controllerdb entries. See also:
- https://github.com/atar-axis/xpadneo/issues/428
- https://github.com/libsdl-org/SDL/commit/9567989eb3ce9c858f0fe76806c5ccad69da89ba
- https://github.com/libsdl-org/SDL/commit/0f4b15e16b7f07a46db6dc8e651f8c1849d658c5
Known issues:
- The Share button will currently not be recognized by SDL2, scheduled to be fixed in xpadneo v0.11
- If SDL2 uses hidraw, mappings will be wrong, export `SDL_JOYSTICK_HIDAPI=0` in your profile or find which software
enabled hidraw device access to all drivers
### Quirks by Design
With BLE firmware, all models switched to a unified HID report descriptor, only the XBE2 controller identifies with
PID 0x0B22 while the other models identify with PID 0x0B13. This has some known consequences:
- All non-XBE2 controllers will claim to have a Share button no matter if it physically exists. As HID doesn't report
the internal model number, xpadneo cannot fix it currently. The button is currently mapped to F12, so this has no
consequences.
- All XBE2 controllers will claim to have a full keyboard and the Share button is actually the Profile button. Since
Share is currently mapped to F12, this will have no consequences.
## Advantages of this Driver
- Supports Bluetooth
- Supports direct rumble effects avoiding aliasing effects by not using `ff-memless` (streaming mode only)
- Supports [Trigger Force Feedback](https://www.youtube.com/watch?v=G4PHupKm2OQ) in every game by applying a
pressure-dependent effect intensity to the current rumble effect (not even supported in Windows)
- Supports adjusting rumble intensity including disabling rumble
- Offers a consistent mapping, even if the Gamepad was paired to Windows/Xbox before, and independent of software
layers (SDL2, Stadia via Chrome Gamepad API, etc)
- Working paddles (buttons on the backside of the controller)
- Correct axis range (signed, important for e.g. RPCS3)
- Supports battery level indication (including the Play 'n Charge Kit)

- Easy installation
- Exposes the currently selected profile to user-space (Xbox Elite 2 controllers, or emulated)
- Supports customization through profiles (work in progress)
- Supports grip paddles (as shipped with the Xbox Elite 2 controller)
- Optional high-precision mode for Wine/Proton users (disables dead zones so games don't apply an additional one)
- Share button support on supported controllers
- Works as a mouse if you are in couch-mode (press Guide+Select)
## Unavailable Features
Across all models, xpadneo won't support audio features of the controllers because the firmware doesn't support audio
in Bluetooth mode. In the future, xpadneo may support audio when USB and dongle support will be added.
There are two modes for rumble: Streaming and non-streaming. Streaming means, a game will send one rumble command per
frame. Non-streaming means, effects are sent in advance, planned into the future, and can potentially play at the same
time. This is mostly useful for force feedback effects, which Xbox controllers cannot replicate, they only support
haptic feedback. Thus, non-streaming rumble programming is not supported, and we found no game that uses it. We will
still detect it and log that incident to dmesg once, so users can report if they found a game that uses it.
### Xbox One S Wireless Controller
This is the initial controller supported from the first version of xpadneo. All features are fully supported. This
controller uses emulated profile switching support (see below).
### Xbox Elite Series 2 Wireless Controller
Basic support for the Xbox Elite Series 2 Wireless controller is present, covering all the features of the driver.
The following features are missing:
- Upload of profile mappings and sensitivity curves is currently not supported.
This controller uses native profile switching support (see below).
### Xbox Series X|S Wireless Controller
Full support for the Xbox Series X|S controller is present including the share button. This is currently statically
mapped to keyboard event `KEY_F12` to take screenshots with Steam. It will be configurable in the future. This
controller uses emulated profile switching support (see below).
This controller uses BLE (Bluetooth low energy) and can only be supported if your Bluetooth dongle also supports BLE.
**Known problems:** The controller may not properly set its connection parameters, resulting in laggy and choppy
input experience. See also: [Troubleshooting](https://atar-axis.github.io/xpadneo/#troubleshooting).
### 8BitDo Controllers
This driver supports the Nintendo layout of those controllers to exposes them correctly as button A, B, X, and Y
as labelled on the device. This is swapped compared to the original Xbox controller layout. However, this feature is
not enabled by default. If you want to use this feature, you have to add a quirk flag to the module options:
```
# /etc/modprobe.d/99-xpadneo-quirks.conf
options hid_xpadneo quirks=E4:17:D8:xx:xx:xx+32
```
where you replace `xx:xx:xx` with the values from your controller MAC (as shown in `dmesg`). The value `32` enables
Nintendo layout. If you'll want to add other quirk flags, simply add the values,
e.g. `32` + `7` (default quirks for 8BitDo) = `39`. After changing this, reload the driver or reboot.
This controller uses emulated profile switching support (see below).
**Breaking change:** Users of previous versions of the driver may want to remove their custom SDL mappings. Full
support has been added for these controllers and broken mapping of previously versions no longer needs to be
applied. See also: [SDL](https://atar-axis.github.io/xpadneo/#troubleshooting#sdl).
### GuliKit KingKong Controller Family
This driver supports the GuliKit King Kong controller family, the driver was tested with model NS09 (using firmware
v2.0) and NS39 (aka KK3 MAX, firmware v3.6) but should work just fine for the older models, too. If in doubt, follow
the firmware upgrade guides on the GuliKit home page to receive the latest firmware. Both the Android mode and the
X-Input mode are supported but it may depend on your Bluetooth stack which mode works better for you (Android mode
didn't pair for me).
This driver supports the Nintendo layout of those controllers to exposes them correctly as button A, B, X, and Y
as labelled on the device. This is swapped compared to the original Xbox controller layout. However, this feature is
not enabled by default. If you want to use this feature, you have to add a quirk flag to the module options:
```
# /etc/modprobe.d/99-xpadneo-quirks.conf
options hid_xpadneo quirks=98:B6:EA:xx:xx:xx+32
```
where you replace `xx:xx:xx` with the values from your controller MAC (as shown in `dmesg`). The value `32` enables
Nintendo layout. If you'll want to add other quirk flags, simply add the values,
e.g. `32` + `131` (default quirks for GuliKit) = `163`. After changing this, reload the driver or reboot.
However, alternatively the controller supports swapping the buttons on the fly, too: Just press and hold the settings
button, the click the plus button. Thus, the quirks flag is just a matter of setting the defaults.
This controller uses emulated profile switching support (see below).
### GameSir T4 Cyclone Family
This driver supports the GameSir T4 Cyclone controller family, tested by the community. The Pro-models also support
trigger rumble but since we cannot distinguish both models by the Bluetooth MAC OUI, we simply enable the trigger
rumble protocol for both variants. This should not introduce any problems but if it does, and your model does not have
trigger rumble support, you can explicitly tell the driver to not use the trigger rumble motors by adding a quirk flag:
```
# /etc/modprobe.d/99-xpadneo-quirks.conf
options hid_xpadneo quirks=A0:5A:5D:xx:xx:xx+2
```
This controller uses emulated profile switching support (see below).
### GameSir T4 Nova Lite Family
This driver supports the GameSir T4 Nova Lite controller family, tested by the community. These models have a quirk of
only allowing rumble when all motor-enable bits are set and does not have trigger rumble motors. It looks like these
models are available with different MAC OUIs, so your particular controller may not be automatically detected. In this
case, manually add the quirk flags for your controller:
```
# /etc/modprobe.d/99-xpadneo-quirks.conf
options hid_xpadneo quirks=3E:42:6C:xx:xx:xx+6
```
This controller uses emulated profile switching support (see below).
This manufacturer uses random MAC addresses, so we cannot rely on known OUIs. Heuristics try to detect this controller.
### A Note About GameSir Devices
GameSir devices do not use officially registered MAC OUIs on the Bluetooth radio part, and they come with various
flaky firmware behavior and bugs, while mimicking all other identifiable feature of genuine Microsoft controllers
perfectly. This makes such devices hard to detect to work around the bugs in the rumble implementation but we will
need a correct implementation in a future version of xpadneo. This means that xpadneo will probably drop official
support for GameSir devices in the future: Base functionality should work out of the box but advanced future rumble
features may show erratic behavior. There's nothing we can do about that and you should instead complain at the
manufacturer: either properly implement the full rumble protocol, or just stick to officially registered OUIs.
If you've come here because your kernel logged `enabling heuristic GameSir Nova quirks` but you don't have a GameSir
device, try the following module option and report the incident on our issue tracker:
```
# /etc/modprobe.d/99-xpadneo-quirks.conf
options hid_xpadneo quirks=78:86:2E:xx:xx:xx+512
```
## Profile Switching
The driver supports switching between different profiles, either through emulation or by using the hardware
switch that comes with some models. This switching can be done at any time even while in a game. The API for
customizing each profile does not exist yet.
The currently selected profile is exposed to user-space as an additional axis `ABS_PROFILE` (supported since kernel
6.0-rc1) with 4 positions, indicating which profile has currently been selected. For user-space to make full use of
this knowledge, one would need to remap the paddles to distinctive, unique buttons in each profile. Otherwise you are
limited to the generic gamepad buttons. Thus, the "profile axis" can be used as a shift operator in software that
supports it.
### Native Profile Switching Support
The driver support native profile switching for the Xbox Elite Series 2 controller. However, the feature is not
finalized yet:
- The default profile (no LED) exposes the paddles as extra buttons.
- The other three profiles behave the same way by default. While there is no support for modifying them currently,
configurations set in the [Xbox Accessories app (Windows only)](https://apps.microsoft.com/store/detail/xbox-accessories/9NBLGGH30XJ3)
will carry over and operate as intended.
### Emulated Profile Switching Support
The driver emulates profile switching for controllers without a hardware profile switch by pressing buttons A, B, X,
or Y while holding down the Xbox logo button. However, the following caveats apply:
- Profiles currently behave all the same, and there is no support for configuring them.
- Full support will be available once the Xbox Elite Series 2 controller is fully supported.
- If you hold the button for too long, the controller will turn off - we cannot prevent that.
**Important:** Emulated profile switching won't work if you disabled the shift-mode of the Xbox logo button (module
parameter `disable_shift_mode`).
### Mouse Profile Support
The driver can switch to emulating a mouse (and limited keyboard) on all supported controllers. Press
Guide+Select to switch to mouse mode or back to controller mode:
- Left stick moves the mouse pointer
- Right stick can be used as a scrolling wheel/ball
- Triggers for left and right mouse button
- Shoulder buttons for back and forward button
- D-pad for cursor movement
- Menu to show on-screen keyboard (untested, we send `KEY_ONSCREEN_KEYBOARD` on the consumer device)
- A for Enter
- B for Escape
**Important:** The mouse profile won't work if you disabled the shift-mode of the Xbox logo button (module parameter
`disable_shift_mode`). If you set the new `disable_mouse` module parameter to `1`, xpadneo will no longer register a
mouse device at all, so the Guide button combo will simply pass through to the desktop and no mouse emulation will be
started.
## Getting Started
### Distribution Packages
If your distribution has a maintained package, you can just use that and do not need to follow the manual install
instructions below:
[](https://repology.org/project/xpadneo/versions)
### Notes for Package Maintainers
To properly support module signing and UEFI secure boot, `openssl` and `mokutil` are required additionally to the
prerequisites below. The [DKMS readme](https://github.com/dell/dkms/blob/master/README.md) has more instructions.
### Prerequisites
Make sure you have installed *dkms*, *linux headers* and a bluetooth implementation (e.g. *bluez*) and their
dependencies.
Kernel maintainers should also include the `uhid` module (`CONFIG_UHID`) because otherwise Bluetooth LE devices (all
models with firmware 5.x or higher) cannot create the HID input device which is handled in user-space by the bluez
daemon.
- On **Arch** and Arch-based distributions (like **EndeavourOS**), try
`sudo pacman -S dkms linux-headers bluez bluez-utils`
- On **Debian** based systems (like Ubuntu) you can install those packages by running
`sudo apt-get install dkms linux-headers-$(uname -r)`
- On **Fedora**, it is
`sudo dnf install dkms make bluez bluez-tools kernel-devel-$(uname -r) kernel-headers`
- On **Manjaro** try
`sudo pacman -S dkms linux-latest-headers bluez bluez-utils`
- On **openSUSE** (tested on Tumbleweed, should work for Leap), it is
`sudo zypper install dkms make bluez kernel-devel kernel-source`
- On **OSMC** you will have to run the following commands
`sudo apt-get install dkms rbp2-headers-$(uname -r)`
`sudo ln -s "/usr/src/rbp2-headers-$(uname -r)" "/lib/modules/$(uname -r)/build"` (as a [workaround](https://github.com/osmc/osmc/issues/471))
- On **Raspbian**, it is
`sudo apt-get install dkms raspberrypi-kernel-headers`
If you recently updated your firmware using `rpi-update` the above package may not yet include the header files for
your kernel. Please follow the steps described [here](https://github.com/notro/rpi-source/wiki) in this case.
- On **generic distributions**, it doesn't need DKMS but requires a configured kernel source tree, then:
`cd hid-xpadneo && make modules && sudo make modules_install`
- **Module singing and UEFI secure boot:** If installing yourself, you may need to follow the instructions above for
package maintainers.
Please feel free to add other distributions as well!
### Installation
- Download the Repository to your local machine
`git clone https://github.com/atar-axis/xpadneo.git`
- `cd xpadneo`
- If using DKMS, run `sudo ./install.sh`
- If not using DKMS, follow steps above (generic distribution)
- Done!
### Connection
- `sudo bluetoothctl`
- `[bluetooth]# scan on`
- wait until all available devices are listed (otherwise it may be hard to identify which one is the gamepad)
- push the connect button on upper side of the gamepad, and hold it down until the light starts flashing fast
- wait for the gamepad to show up in bluetoothctl, remember the address (e.g. `C8:3F:26:XX:XX:XX`)
- `[bluetooth]# scan off` to stop scanning as it may interfere with properly pairing the controller
- `[bluetooth]# pair `
- `[bluetooth]# trust `
- `[bluetooth]# connect ` (should usually not be needed but there are [open bugs](https://github.com/atar-axis/xpadneo/issues/198))
- The `` parameter is optional if the command line already shows the controller name
You know that everything works fine when you feel the gamepad rumble ;)
If it doesn't, please check our documentation in [Troubleshooting](https://atar-axis.github.io/xpadneo/#troubleshooting).
### Configuration
- If using DKMS: Use `sudo ./configure.sh` to configure the driver as you wish. The script will guide you through the
available options.
### Update
In order to update xpadneo, do the following
- Update your cloned repo: `git pull`
- If using DKMS: Run `sudo ./update.sh`
- otherwise follow the steps above (generic distribution)
### Uninstallation
- If using DKMS: Run `sudo ./uninstall.sh` to remove all installed versions of hid-xpadneo
- otherwise follow the steps above (generic distribution)
## Further Information
For further information please visit the GitHub Page which is generated
automatically from the content of the `/docs` folder.
You will find there e.g. the following sections
- [Troubleshooting](https://atar-axis.github.io/xpadneo/#troubleshooting)
- [Debugging](https://atar-axis.github.io/xpadneo/#debugging)
- [Compatible BT Dongles](https://atar-axis.github.io/xpadneo/#bt-dongles)