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https://github.com/atennop1/minesweeper

Project was made for fun when I saw a meme with Minesweeper xD
https://github.com/atennop1/minesweeper

game game-2d game-development gamedev games minesweeper minesweeper-game saper saper-game unity unity-game unity-game-dev unity2d

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Project was made for fun when I saw a meme with Minesweeper xD

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# Minesweeper

![image](https://user-images.githubusercontent.com/73060890/216835887-a8a33654-8e2e-4b24-918f-867331454afc.png)

![badge](https://img.shields.io/static/v1?label=Engine&message=Unity&color=black&style=for-the-badge)
![badge](https://img.shields.io/static/v1?label=Language&message=C%23&color=blueviolet&style=for-the-badge)
![badge](https://img.shields.io/static/v1?label=architecture&message=MV&color=red&style=for-the-badge)
![badge](https://img.shields.io/static/v1?label=Platform&message=Android&color=brightgreen&style=for-the-badge)

## About project

This project was not planned at all. A couple of hours before New Year, I saw a Minesweeper-related meme and wondered "How hard would it be to make your own Minesweeper?"

Well, on the next day (1st January) I started developing this project, and on January 5, 2023, the first version was ready

### Techniques and specifics
- Project trying to use **OOP**
- **MV** Arhitecture style, where model controls view (иut this is don't work in some places of project)
- Much procedural code :(

### Tools
- TMP
- UniTask
- Odin Inspector

## Conclusion

This project was a fun experience because I made a whole game in 5 days. Also this project was the first experience in procedural projects where my OOP thinking doesn't works