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https://github.com/atticus-lv/RenderNode

node based render workflow for blender
https://github.com/atticus-lv/RenderNode

blender-addon

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node based render workflow for blender

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Node based design and render workflow in blender



Documentation (OLD) ➡️

[Github]


[Gitee]

## Develop Feature

**Down** *New features, change any time before stable*:

[https://github.com/atticus-lv/RenderNode/archive/refs/heads/develop.zip](https://github.com/atticus-lv/RenderNode/archive/refs/heads/develop.zip)

#### Geometry Nodes field style workflow

+ Much easier, faster and cleaner

#### Nodes

+ group nodes
+ new switch node for all types sockets (no 'Variants Node'any more, use a direct input socket)
+ input nodes (object/material/float/vector/int/bool/string)
+ utility nodes (math/vector,boolean math/string operate)
+ get / set nodes
+ new render list node and get render list index node

+ Performance (Evaluate system)

+ develop based on rigging_nodes , provide faster speed

+ UI

+ remove old draw outline, draw process time and node name instead instead

+ dynamic enums/sockets for user' preference (render engine, color manage,etc)

+ power selector for switch active task in render list node

#### Know Limited

+ When edit inside a render node group, it won't update the whole tree, you should always set the active task on the base root
+ old node remove

### Support me

blendermarket: https://blendermarket.com/products/renderstacknode

alipay: [email protected]