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https://github.com/aurbano/procedural-maps

Procedural Map Generator Playground
https://github.com/aurbano/procedural-maps

pixijs procedural-generation

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Procedural Map Generator Playground

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# [Procedural Map Playground](https://aurbano.github.io/procedural-maps/)

Online tool to test different parameters for a 2D procedurally generated map.

It uses WebGL rendering using [Pixi.js](https://www.pixijs.com/) of our Hive game.

[Blog post](https://aurbano.eu/post/2020-02-08-procedural-maps/) about this.

## Sample Output

The output resolution is also parameterized, for these examples I kept it slightly high to have a more "pixel art" style. Adjusting the colors and adding some variance to them it could be made to feel more realistic though.

### Lakes & Hills
![Grasslands](https://aurbano.eu/posts/procedural-maps/img/regular.png)

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### Islands
![Islands](https://aurbano.eu/posts/procedural-maps/img/islands.png)

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### Grasslands/Forests
![Grasslands](https://aurbano.eu/posts/procedural-maps/img/forest.png)

[![Analytics](https://ga-beacon.appspot.com/UA-3181088-16/procedural-maps/readme)](https://github.com/aurbano)