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https://github.com/avarel/silicate

Pure Rust GPU image compositor for Procreate file format.
https://github.com/avarel/silicate

compositing egui procreate webgpu wgpu wgsl

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Pure Rust GPU image compositor for Procreate file format.

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# Silicate - Procreate File Renderer




Cross-platform native viewer for `.procreate` files. There is a
`reference.procreate` file in the base directory for users to try.

## Downloads
* Latest builds are available through CI [here](https://github.com/Avarel/procreate-rs/actions/).
* Download the `release-{insert your OS here}` zip and unpack to obtain the binary.
* macOS users: You will need to unpack the zip and the dmg file to access
the binary. You might also need to go to System Preferences and allow the
application to run, since there is no code signing.

## Features
* Native desktop app for Windows, macOS, and Linux.
* Load and view multiple `.procreate` files at once.
* Export `.procreate` files to `png`, `jpeg`, `tga`, `tiff`, `webp`, `bmp` formats.
* Change layer settings and live-preview the final result.
* Currently supports blending modes, clipping masks, masks, opacity, hiding, and groups.
* Drag and drop loading.
* GPU rendering, leveraging cross-platform `wgpu` integration.
* Rotate and flip the canvas at orthogonal angles and orientations.
* Rotate the view arbitrarily.
* Smooth or pixelated sampling in the viewer.

### Wishlist
The following features will probably be added sometime in the future.
* Documentation.
* More utilization of `async` mechanics.
* PSD export.
* PSD preview (limited).

## Notes
### Accuracy
The renderer produces slightly different results from the reference render by
Procreate's engine. The compositor produces accurate blending results except for
`Saturation` and `Hue`, both of which resembles Photoshop's blending style instead
of the style used by Procreate.

### Efficiency
The compositor is relatively modular, but it is completely written from scratch
with no reference to existing research. If you are willing to contribute
improvements to the existing design or design a completely new compositor,
feel free to do so.

## Procreate File Format
All `.procreate` files are standard ZIP files with the following structure.
```
- {UUID} [Folder]
- Contains .chunk files, presumably the actual pixel canvas data for the document.
- QuickLook [Folder]
- Thumbnail.png - Low-quality screenshot generated by Procreate.
- video [Folder]
- segments [Folder]
- segment-X.mp4, where X is a number starting from 1.
- Document.archive - NSKeyedArchive containing layer information along with other document information like canvas size.
```

### NS Keyed Archive
This is Apple's format for serializing Objective-C/Swift instances. It is basically
a giant dictionary containing 4 items:
* `version` - Irrelevant
* `archiver` - Irrelevant
* `top` - Top-level structure of the instance.
* In this case, we are interested in the SilicaDocument instance.
* It contains a plethora of key-value pairs that will not be enumerated here.
However, the structure is interesting. The key is a simple string, and
the value is oftentimes an `id` index that points to an object in `objects`.
* This object in `objects` is the true value of that key.
* `objects` - The universe of values used in the archive.

### Raster Canvas Data
Each layer in a Procreate file has a `uuid` associated with it. It's raw RGBA data is located
under `{uuid}/`. The folder contain chunks with the naming convention `{col}~{row}.chunk`,
which are `tile_size * tile_size` raw RGBA data that has been compressed with LZO.
Recombine these chunks together to obtain the raw layer data.
* It is important to note that the raw layer data is **premultiplied** RGBA.

## Attribution
* [Silica Viewer](https://git.sr.ht/~redstrate/silica-viewer) Base code for understanding the Procreate format.
* [Prospect](https://github.com/jaromvogel/prospect) Another Procreate viewer, but only final composite. Supports timelapse playback.