Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/aweary/react-copy-write

✍️ Immutable state with a mutable API
https://github.com/aweary/react-copy-write

copy-on-write immer immutable react state

Last synced: about 2 months ago
JSON representation

✍️ Immutable state with a mutable API

Awesome Lists containing this project

README

        


react-copy-write


goat

An immutable React state management library with a simple mutable API, memoized selectors, and structural sharing. Powered by [Immer](https://github.com/mweststrate/immer).

## Overview

The benefits of immutable state are clear, but maintaining that immutable state can sometimes be burdensome and verbose: updating a value more than one or two levels deep in your state tree can require lots of object/array spreading, and it's relatively easy to accidentally mutate something.

react-copy-write lets you use straightforward mutations to update an immutable state tree, thanks to [Immer](https://github.com/mweststrate/immer). Since Immer uses the [copy-on-write](https://en.wikipedia.org/wiki/Copy-on-write) technique to update immutable values, we get the benefits of structural sharing and memoization. This means react-copy-write not only lets you use simple mutations to update state, but it's also very efficient about re-rendering.

## Documentation

react-copy-write is currently under-going significant API changes as it's tested in a production environment. Most documentation has been removed until we arrive at a stable API. Below you will find a bare-bones API reference that should get you started.

# `createState`

The default export of the package. Takes in an initial state object and returns a collection of components and methods for reading, rendering, and updating state.

```jsx
import createState from 'react-copy-write'

const {
Provider,
Consumer,
createSelector,
mutate,
} = createState({name: 'Brandon' });
```

# `Provider`

The Provider component provides state to all the consumers. All Consumer instances associated with a given provider must be rendered as children of the Provider.

```jsx
const App = () => (



)
```

If you need to initialize state from props you can use the `initialState` prop to do so. Note that it only initializes state, updating `initialState` will have no effect.

```jsx
const App = ({user}) => (



)
```

## `Consumer`

A Consumer lets you _consume_ some set of state. It uses a [render prop](https://reactjs.org/docs/render-props.html#use-render-props-for-cross-cutting-concerns) as a child for accessing and rendering state. This is identical to the [React Context Consumer API](https://reactjs.org/docs/context.html#consumer).

```jsx
const Avatar = () => (

{state => (

)}

)
```

The render callback is always called with a tuple of the observed state, using an array. By default that tuple contains one element: the entire state tree.

### Selecting State

If a Consumer observes the entire state tree then it will update anytime _any_ value in state changes. This is usually not what you want. You can use the `select` prop to select a set of values from state that a Consumer depends on.

```jsx
const Avatar = () => (
state.user.avatar.src]}>
{src => }

)
```

Now the Avatar component will only re-render if `state.user.avatar.src` changes. If a component depends on multiple state values you can just pass in more selectors.

```jsx
const Avatar = () => (
state.user.avatar.src,
state => state.theme.avatar,
]}>
{(src, avatarTheme) => }

)
```

## Updating State

`createState` also returns a `mutate` function that you can use to make state updates.

```js
const {mutate, Consumer, Provider} = createState({...})
```

Mutate takes a single function as an argument, which will be passed a "draft" of the current state. This draft is a mutable copy that you can edit directly with simple mutations

```js
const addTodo = todo => {
mutate(draft => {
draft.todos.push(todo);
})
}
```

You don't have to worry about creating new objects or arrays if you're only updating a single item or property.

```js
const updateUserName = (id, name) => {
mutate(draft => {
// No object spread required 😍
draft.users[id].name = name;
draft.users[id].lastUpdate = Date.now();
})
}
```

Check out [the Immer docs for more information](https://github.com/mweststrate/immer).

Since `mutate` is returned by `createState` you can call it anywhere. If you've used Redux you can think of it like `dispatch` in that sense.

## Optimized Selectors

`createState` also returns a `createSelector` function which you can use to create an _optimized selector_. This selector should be defined outside of render, and ideally be something you use across multiple components.

```jsx
const selectAvatar = createSelector(state => state.user.avatar.src);
```

You can get some really, really nice speed if you use this and follow a few rules:

### Don't call `createSelector` in render.

🚫
```jsx
const App = () => (
// Don't do this
state.user)]}>
{...}

)
```

👍
```jsx
// Define it outside of render!
const selectUser = createSelector(state => state.user);
const App = () => (

{...}

)
```

### Avoid mixing optimized and un-optimized selectors

🚫
```jsx
const selectUser = createSelector(state => state.user);
const App = () => (
// This isn't terrible but the consumer gets de-optimized so
// try to avoid it
state.theme]}>
{...}

)
```

👍
```jsx
const selectUser = createSelector(state => state.user);
const selectTheme = createSelector(state => state.theme);
const App = () => (

{...}

)
```