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https://github.com/awoimbee-42/wolf3d

Raycaster (Wolfenstein 3D style)
https://github.com/awoimbee-42/wolf3d

raycaster wolf3d

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Raycaster (Wolfenstein 3D style)

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README

        

# Wolf3d

A simple renderer using raycasting, like wolfenstein3D does.
By wta and awoimbee

## How to build & use

The build process is the same on MacOS and Linux :

```bash
git clone https://framagit.org/awoimbee_42/wolf3d.git
cd wolf3d
make
./map_creator.py
./wolf3d map
```

![Screenshot of the map creator](https://i.imgur.com/U9cTiph.png)
!["in game" screenshot](https://i.imgur.com/o8OwiJM.png)

## Textures

You will find every texture in the appropriate folder (./textures), here is what they correspond to :
texture 0 => east wall (stone)
texture 1 => west wall (LORRAINE)
texture 2 => north wall (brick - minecraft)
texture 3 => south wall (sandstone - minecraft)
texture 4 => floor (wood - minecraft)
texture 5 => ceiling (stars)