https://github.com/awsdataarchitect/mario-eks-app-cdk
Open-source code for Deploying Super Mario Game on an EKS Cluster using CDK EKS Blueprints
https://github.com/awsdataarchitect/mario-eks-app-cdk
aws blueprints cdk eks kubernetes mario-game
Last synced: about 2 months ago
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Open-source code for Deploying Super Mario Game on an EKS Cluster using CDK EKS Blueprints
- Host: GitHub
- URL: https://github.com/awsdataarchitect/mario-eks-app-cdk
- Owner: awsdataarchitect
- License: mit
- Created: 2024-01-26T21:47:38.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-01-28T22:38:54.000Z (over 2 years ago)
- Last Synced: 2024-04-17T09:51:24.263Z (about 2 years ago)
- Topics: aws, blueprints, cdk, eks, kubernetes, mario-game
- Language: TypeScript
- Homepage: https://vivek-aws.medium.com/orchestrating-super-mario-bros-318845abb4f7
- Size: 132 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Open-source code for Deploying Super Mario Bros. game on an EKS Cluster using EKS Blueprints for AWS CDK
This is a CDK project written in TypeScript that provisions an EKS Cluster using EKS Blueprints and the required Kubernetes EKS add-ons (Amazon VPC CNI and AWS Load Balancer Controller) along with the Kubernetes manifests (Deployment, Service, Ingress) to launch the Dockerized version of the popular Super Mario Bros. game.
The `cdk.json` file tells the CDK Toolkit how to execute your app.
## Useful commands
* `npm run build` compile typescript to js
* `npm run watch` watch for changes and compile
* `npm run test` perform the jest unit tests
* `cdk deploy` deploy this stack to your default AWS account/region
* `cdk diff` compare deployed stack with current state
* `cdk synth` emits the synthesized CloudFormation template
