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https://github.com/aybe/inputmapper

(yet another) input mapper for Unity :)
https://github.com/aybe/inputmapper

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(yet another) input mapper for Unity :)

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# InputMapper
(yet another) input mapper for Unity :)

## Features
- three types of devices: digital keyboard, analog keyboard with customizable response, Xbox 360 / Xbox One controllers (through XInputDotNet)
- two types of commonly used commands: axis command (e.g. strafe), command (e.g. jump)
- fine granularity in mapping your devices's buttons/axes/keys for axis commands: mapping *left stick -X* to a negative side does not imply that *left stick +X* will be mapped to the positive side
- customizable GUI for interactively mapping device buttons to commands
- serialization of your configuration from/to XML

## Notes
- due to changes in Unity's scene management, you might have to adjust a few things to your needs
- this is a free and open source project, feel free to fork, improve and PR !

## Showcase
![](https://raw.githubusercontent.com/aybe/InputMapper/master/sample1.png)
![](https://raw.githubusercontent.com/aybe/InputMapper/master/sample2.png)