https://github.com/azerothcore/mod-buff-command
BuffCommand module for AzerothCore
https://github.com/azerothcore/mod-buff-command
azerothcore azerothcore-module core-module
Last synced: 9 days ago
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BuffCommand module for AzerothCore
- Host: GitHub
- URL: https://github.com/azerothcore/mod-buff-command
- Owner: azerothcore
- License: gpl-3.0
- Created: 2018-05-08T21:05:46.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2024-03-10T11:11:12.000Z (about 1 year ago)
- Last Synced: 2024-05-27T12:33:25.910Z (11 months ago)
- Topics: azerothcore, azerothcore-module, core-module
- Language: C++
- Homepage: http://www.azerothcore.org
- Size: 76.2 KB
- Stars: 4
- Watchers: 11
- Forks: 15
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
#  AzerothCore
## mod-buff-command
### This is a module for [AzerothCore](http://www.azerothcore.org)
- Latest build status with azerothcore: [](https://github.com/azerothcore/mod-buff-command)### Description:
Add custom command `.mod_buff buff` for self buff
With this command, all the spell id's specified in the table are applied to the character `world`.`player_buff`### Configuration:
```ini
# Settings to control the .mod_buff buff command
#
# BuffCommand.Enable
# Description: Enable the .mod_buff buff command
# Default: 1 - (Enabled)
# 0 - (Disabled)BuffCommand.Enable = 1
# Settings to control the cooldown of .mod_buff buff command
#
# BuffCommand.Cooldown
# Description: Enable Cooldown for .mod_buff buff command
# Default: 120 - (Enabled)
# 0 - (Disabled)BuffCommand.Cooldown = 120
```### How to use:
Change conf and change data in database### Use databse:
```sql
`world`.`player_buff`
```- `SpellID` - Spell number
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