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https://github.com/banane9/neosdynamicblendshapedriversetup
Neos mod that adds buttons to the DynamicBlendShapeDriver component to automatically add entries for all BlendShapes on the linked SkinnedMeshRenderer.
https://github.com/banane9/neosdynamicblendshapedriversetup
harmony neos nml
Last synced: about 1 month ago
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Neos mod that adds buttons to the DynamicBlendShapeDriver component to automatically add entries for all BlendShapes on the linked SkinnedMeshRenderer.
- Host: GitHub
- URL: https://github.com/banane9/neosdynamicblendshapedriversetup
- Owner: Banane9
- License: mit-0
- Created: 2022-08-09T17:23:53.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2022-08-21T13:25:56.000Z (over 2 years ago)
- Last Synced: 2024-05-01T22:15:06.514Z (8 months ago)
- Topics: harmony, neos, nml
- Language: C#
- Homepage:
- Size: 12.7 KB
- Stars: 3
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: license.txt
Awesome Lists containing this project
README
Dynamic Blend Shape Driver Setup
================================A [NeosModLoader](https://github.com/zkxs/NeosModLoader) mod for [Neos VR](https://neos.com/) that adds buttons to the DynamicBlendShapeDriver component to automatically add entries for all BlendShapes on the linked SkinnedMeshRenderer.
## Installation
1. Install [NeosModLoader](https://github.com/zkxs/NeosModLoader).
2. Place [DynamicBlendShapeDriverSetup.dll](https://github.com/Banane9/NeosDynamicBlendShapeDriverSetup/releases/latest/download/DynamicBlendShapeDriverSetup.dll) into your `nml_mods` folder. This folder should be at `C:\Program Files (x86)\Steam\steamapps\common\NeosVR\nml_mods` for a default install. You can create it if it's missing, or if you launch the game once with NeosModLoader installed it will create the folder for you.
3. Start the game. If you want to verify that the mod is working you can check your Neos logs.