https://github.com/banyango/unity-ui-input-multi-user
https://github.com/banyango/unity-ui-input-multi-user
Last synced: over 1 year ago
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- Host: GitHub
- URL: https://github.com/banyango/unity-ui-input-multi-user
- Owner: Banyango
- License: mit
- Created: 2017-04-25T19:09:06.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2017-04-25T19:09:32.000Z (about 9 years ago)
- Last Synced: 2025-02-12T09:52:37.611Z (over 1 year ago)
- Language: C#
- Size: 40.2 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# README #
This is a modified version of the Unity-Technologies UI module which allows the use of multiple concurrent eventsystems in your project.
### How do I get started? ###
+ A folder exists in the root directory called "Output", the generated dll's will output here in the correct folder structure
* If you wish to use these dll's
* Locate your Unity install location
* Windows: Copy the contents of Output folder to: `Data\UnityExtensions\Unity\GUISystem\{UNITY_VERSION}`
* OSX: Copy the contents of Output folder to: `Unity.app/Contents/UnityExtensions/Unity/GUISystem/{UNITY_VERSION}`
### Update frequency and version updates? ###
The current commit (6th March 2016) applies to Unity version 5.3.3p2 and some of the fixes applied to the main Unity repository.
I skipped version 5.2 code as I missed to commit the sources on that and only have prebuilt libraries left (which I will add to the "Downloads" section in the next days)