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https://github.com/barafael/cubic-splinterpol
Bare metal cubic spline interpolation with Rust [no_std, const generics]
https://github.com/barafael/cubic-splinterpol
Last synced: 5 days ago
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Bare metal cubic spline interpolation with Rust [no_std, const generics]
- Host: GitHub
- URL: https://github.com/barafael/cubic-splinterpol
- Owner: barafael
- License: mit
- Created: 2021-01-18T23:13:06.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2021-06-11T14:44:40.000Z (over 3 years ago)
- Last Synced: 2024-10-12T23:22:28.302Z (24 days ago)
- Language: Rust
- Size: 105 KB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# cubic-splinterpol
Bare metal cubic spline interpolation with Rust [no\_std]Given 2d points on the plane, calculate piecewise polynomials which connect
the points in a most smooth way.There can be an arbitrary (const) number of points. Due to limitations in
num-trait or my coding abilities, only f32 coordinates are supported.![spline.png](https://github.com/barafael/splinterpol-baremetal/blob/main/16-points.png)
![elephant.png](https://github.com/barafael/splinterpol-baremetal/blob/main/elephant.png)