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https://github.com/barelief/ghettoteleport
Transform/rotate object with WASD+ and save/load in Unity
https://github.com/barelief/ghettoteleport
Last synced: about 2 months ago
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Transform/rotate object with WASD+ and save/load in Unity
- Host: GitHub
- URL: https://github.com/barelief/ghettoteleport
- Owner: barelief
- Created: 2017-04-19T18:59:45.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2018-06-29T06:53:09.000Z (over 6 years ago)
- Last Synced: 2024-11-03T07:42:43.895Z (3 months ago)
- Language: C#
- Homepage:
- Size: 5.86 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# GhettoTeleport
Transform/rotate object with WASD+ and save/load in UnityShortcuts:
```
wasd - move
rf - up/down
qe - rotate
k - save
l - load
+- - sensitivity
p - display sensitivity
0 - set rotation to zero
8 - set rotation to 180
9 - set rotation to 90
```if you have many Objects with this script, you can disable/enable Script from particular object this way:
```
public GameObject fooObject; // before Start()
(...)
GhettoTeleport temp = fooObject.GetComponent("GhettoTeleport") as GhettoTeleport;
temp.enabled = false;
```