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https://github.com/barraider/obs-websocket-dotnet
C# .NET library to communicate with an obs-websocket server
https://github.com/barraider/obs-websocket-dotnet
Last synced: 2 days ago
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C# .NET library to communicate with an obs-websocket server
- Host: GitHub
- URL: https://github.com/barraider/obs-websocket-dotnet
- Owner: BarRaider
- License: mit
- Created: 2017-03-14T15:11:04.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2024-05-22T18:24:55.000Z (7 months ago)
- Last Synced: 2024-12-15T04:06:26.231Z (10 days ago)
- Language: C#
- Homepage:
- Size: 615 KB
- Stars: 224
- Watchers: 15
- Forks: 103
- Open Issues: 22
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Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
README
# obs-websocket-dotnet
![Build status](https://github.com/Palakis/obs-websocket-dotnet/workflows/obs-websocket-dotnet%20Tests/badge.svg) Releases: [![NuGet](https://img.shields.io/nuget/v/obs-websocket-dotnet.svg?style=flat)](https://www.nuget.org/packages/obs-websocket-dotnet)Official .NET library (written in C#) to communicate with an obs-websocket server.
This library is available on the [NuGet gallery](https://www.nuget.org/packages/obs-websocket-dotnet)
See the `TestClient` project for a working example.
# v5 Updates
NOTE: As OBS Websocket v5.0 is not backward compatible with 4.9.x, neither is the .Net version.
**What's new in v5.0.0.3:**
* Fixed issue with integer overflow for OutputStatus objects
(Older updates):
* Each event now has a dedicated EventArgs class. This will break the previous event signature
* Finished adding all v5 methods
* `Connect()` function is now obsolete, use `ConnectAsync()` instead.
* Additional bugfixes and stability fixesPlease report issues/bugs via the [Issues Tracker](https://github.com/BarRaider/obs-websocket-dotnet/issues) or discuss in our [Discord](http://discord.barraider.com)
## Dev Discussions
**Discord:** Discuss in #developers-chat in [Bar Raiders](http://discord.barraider.com)## EOL for v4.x branch
NOTE: We will no longer be updating the v4.x branch as we move towards v5.0 (which is NOT backwards compatible).