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https://github.com/barrettotte/Terrain-Generation-Study

Using Perlin noise to generate a map texture and then generate an LOD enabled terrain mesh from the map. This system was going to be used in a now abandoned project.
https://github.com/barrettotte/Terrain-Generation-Study

csharp lod perlin-noise terrain terrain-chunks unity

Last synced: 2 days ago
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Using Perlin noise to generate a map texture and then generate an LOD enabled terrain mesh from the map. This system was going to be used in a now abandoned project.

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